Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you miss attribute minimums/maximums?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ilbranteloth" data-source="post: 7187870" data-attributes="member: 6778044"><p>Looking at the AD&D treasure tables themselves, every treasure type except the individual ones (J-R) had a chance for magic items, usually multiple. The chance was often as low as 10% per monster, but that meant over the course of an adventure you'd still find quite a bit. </p><p></p><p>Even looking at orcs, a lair has C, O, and Q (x10) or a 10% chance of any 2 magic items, and a 40% chance of 2-8 potions.</p><p></p><p>Troglodytes (no. appearing 10-100) have a treasure type A, or a 30% chance of any 3 items in their lair. </p><p></p><p>We went through a lot of orcs, troglodytes, and other low level monsters, and had a lot of chances to roll magic items as a result.</p><p></p><p>But then Gygax also commented in the MM that random determination of a treasure guarded by a monster in a dungeon should not be used. In other words, the DM should determine what's there, and the only real guideline there is to look at what Gary placed in his published adventures.</p><p></p><p>If I recall, <em>The Lost Caverns of Tsojcanth</em> had 80+ magic items as treasure, including one of each of the manuals. That's just one of the published adventures from the 1e era. </p><p></p><p>I seem to recall the manuals showing up in another adventure, and each time it included one of each. Maybe it was an adventure in <em>Dungeon</em> magazine. </p><p></p><p>Granted the magic items generally included a share of potions and scrolls, along with items that are of limited use or use by only certain classes. So much of the items might have been sold rather than retained by the PCs. But most of them were useful items that would be used by the PCs. It wasn't uncommon for a powerful item, Zagyg's Lanthorn, Black Razor, Whelm, etc. to be part of the adventure too in the earlier adventures. The tournament versions of many of them held considerably less, but this was also before the time of players using the same character across organized play.</p><p></p><p>This was also a time where the magic items tended to sit in the listed treasure, rather than be used intelligently by the creatures guarding them. </p><p></p><p>So I think that for OD&D/AD&D there was a wide variation between different campaigns as to the amount of magic items handed out.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7187870, member: 6778044"] Looking at the AD&D treasure tables themselves, every treasure type except the individual ones (J-R) had a chance for magic items, usually multiple. The chance was often as low as 10% per monster, but that meant over the course of an adventure you'd still find quite a bit. Even looking at orcs, a lair has C, O, and Q (x10) or a 10% chance of any 2 magic items, and a 40% chance of 2-8 potions. Troglodytes (no. appearing 10-100) have a treasure type A, or a 30% chance of any 3 items in their lair. We went through a lot of orcs, troglodytes, and other low level monsters, and had a lot of chances to roll magic items as a result. But then Gygax also commented in the MM that random determination of a treasure guarded by a monster in a dungeon should not be used. In other words, the DM should determine what's there, and the only real guideline there is to look at what Gary placed in his published adventures. If I recall, [I]The Lost Caverns of Tsojcanth[/I] had 80+ magic items as treasure, including one of each of the manuals. That's just one of the published adventures from the 1e era. I seem to recall the manuals showing up in another adventure, and each time it included one of each. Maybe it was an adventure in [I]Dungeon[/I] magazine. Granted the magic items generally included a share of potions and scrolls, along with items that are of limited use or use by only certain classes. So much of the items might have been sold rather than retained by the PCs. But most of them were useful items that would be used by the PCs. It wasn't uncommon for a powerful item, Zagyg's Lanthorn, Black Razor, Whelm, etc. to be part of the adventure too in the earlier adventures. The tournament versions of many of them held considerably less, but this was also before the time of players using the same character across organized play. This was also a time where the magic items tended to sit in the listed treasure, rather than be used intelligently by the creatures guarding them. So I think that for OD&D/AD&D there was a wide variation between different campaigns as to the amount of magic items handed out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you miss attribute minimums/maximums?
Top