Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you miss attribute minimums/maximums?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Helldritch" data-source="post: 7188623" data-attributes="member: 6855114"><p>For the restoration spell, you are absolutely right. This was a thing in 3.5e. My bad. And thank you for pointing that to me. </p><p></p><p>For the clone in stasis. Check Vecna lives. Although second edition, the working of the spells are the same. In From the ashes, The Greyhawk wars and in Rary the Traitor; it is explicitly said that Rary and Robilar tracked all Tenser's clone to make sure he'd stay dead. So yep, my interpretation, this time is right. And I try to remember in which dragon magazine but this had been brought up (in a sage advice or in the reader's column?) and answered the way I ruled at the time. </p><p></p><p>As for the fact that it was easier in 1e and 2e.</p><p>Creating magic items was easier only in the way that creating magic items was giving experience to the mage. Not costing experience but giving experience. I thought I had been clear on that but apparently I was not. The only hard part, however, was to get the receipe. Once you knew a receipe, you could do it over and over and rise in levels just by creating magic items. Yes you needed the funds. But the cost to create was less than the amount of gold you made with a sell. A few potions here and there. Then a few wands. You get the picture.</p><p></p><p>As for the permanency spell, magic jar could be used to avoid the potential loss, or simply using a stone of good luck. The only real hard part, as I said, was to get that receipe. At least in 3e and above, there is an experience cost associated with creating magic items. Now the crafter has to go on adventures to make more items. 5e now makes sure that you would not make money by doing magic items. So if you do some, it will be for your benefits alone (or maybe some friends).</p><p></p><p>And no harsh feeling for your "bluntness" you have stayed quite polite in my book. I am not an omnipotent DM. I am old and memory can get fuzzy sometimes. You are perfectly within your rights to correct the mistakes that I make.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7188623, member: 6855114"] For the restoration spell, you are absolutely right. This was a thing in 3.5e. My bad. And thank you for pointing that to me. For the clone in stasis. Check Vecna lives. Although second edition, the working of the spells are the same. In From the ashes, The Greyhawk wars and in Rary the Traitor; it is explicitly said that Rary and Robilar tracked all Tenser's clone to make sure he'd stay dead. So yep, my interpretation, this time is right. And I try to remember in which dragon magazine but this had been brought up (in a sage advice or in the reader's column?) and answered the way I ruled at the time. As for the fact that it was easier in 1e and 2e. Creating magic items was easier only in the way that creating magic items was giving experience to the mage. Not costing experience but giving experience. I thought I had been clear on that but apparently I was not. The only hard part, however, was to get the receipe. Once you knew a receipe, you could do it over and over and rise in levels just by creating magic items. Yes you needed the funds. But the cost to create was less than the amount of gold you made with a sell. A few potions here and there. Then a few wands. You get the picture. As for the permanency spell, magic jar could be used to avoid the potential loss, or simply using a stone of good luck. The only real hard part, as I said, was to get that receipe. At least in 3e and above, there is an experience cost associated with creating magic items. Now the crafter has to go on adventures to make more items. 5e now makes sure that you would not make money by doing magic items. So if you do some, it will be for your benefits alone (or maybe some friends). And no harsh feeling for your "bluntness" you have stayed quite polite in my book. I am not an omnipotent DM. I am old and memory can get fuzzy sometimes. You are perfectly within your rights to correct the mistakes that I make. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you miss attribute minimums/maximums?
Top