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<blockquote data-quote="Dr Simon" data-source="post: 1879720" data-attributes="member: 21938"><p>That's "Faffing" time, for when the players want to fiddle about working out elaborate ways of doing simple things like opening doors.</p><p></p><p>I'm never accurate with timings anyway - in a Fantasy setting the PCs are unlikely to have a second-accurate time piece of any sort (although I think one should give spell-casters a fair idea of how long their spells have left, but only to the degree of "not much longer"). </p><p></p><p>I like (and use) the time and distance descriptions that Fritz Leiber uses - "The fight lasted ten of Fafhrd's heartbeats, and fifteen of the Mouser's(*)", or referring to distance in "Bowshots".</p><p></p><p>(*)May not be an accurate quote, but Grey Mouser's heart was always beating faster than Fafhrd's whihc may be (1) it's because he's smaller (2) he's more nervy in a fight than Fafhrd. Nice economy of description, that Leiber!</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 1879720, member: 21938"] That's "Faffing" time, for when the players want to fiddle about working out elaborate ways of doing simple things like opening doors. I'm never accurate with timings anyway - in a Fantasy setting the PCs are unlikely to have a second-accurate time piece of any sort (although I think one should give spell-casters a fair idea of how long their spells have left, but only to the degree of "not much longer"). I like (and use) the time and distance descriptions that Fritz Leiber uses - "The fight lasted ten of Fafhrd's heartbeats, and fifteen of the Mouser's(*)", or referring to distance in "Bowshots". (*)May not be an accurate quote, but Grey Mouser's heart was always beating faster than Fafhrd's whihc may be (1) it's because he's smaller (2) he's more nervy in a fight than Fafhrd. Nice economy of description, that Leiber! [/QUOTE]
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