Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do you modify classes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyeshet" data-source="post: 3151629" data-attributes="member: 18363"><p>Yes. Sometimes it is due to the setting - changing the flavor of the classes or perhaps adjusting a class to better fit the background of a character (PC or NPC). Other times it is due to a PC wanting to take his character in a certain direction. If they seem quite certain about what they want, I'm often willing to make adjustments as necessary on a give / take basis. The many dual-class style classes (duskblade, warmage, beguiler, etc) and patch-PrCs (eldritch knight, mystic theurge, etc) have made this less necessary in recent years, but there are still times where, rather than have a PC multiclass into 3-5 classes, I'll just sit them down, talk with them about what they want for their character, what I will allow, what limits I may insist upon, and together work out a 20 level class (usually strongly based upon a normal class, but trading out some abilities / skill pts / etc for those of other classes) that closely fits their character concept. Although if I go <em>that</em> far I'll likely speak with the others about the class design to make certain that 1) no one thinks the overall setup is unbalanced, and 2) if they don't mind this creation of a semi-new class I might end up using it for NPCs. </p><p></p><p>Of course, this pattern does through the usefulness of 'Any' favored class out the window, so I typically ignore multiclass penalties anyway.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 3151629, member: 18363"] Yes. Sometimes it is due to the setting - changing the flavor of the classes or perhaps adjusting a class to better fit the background of a character (PC or NPC). Other times it is due to a PC wanting to take his character in a certain direction. If they seem quite certain about what they want, I'm often willing to make adjustments as necessary on a give / take basis. The many dual-class style classes (duskblade, warmage, beguiler, etc) and patch-PrCs (eldritch knight, mystic theurge, etc) have made this less necessary in recent years, but there are still times where, rather than have a PC multiclass into 3-5 classes, I'll just sit them down, talk with them about what they want for their character, what I will allow, what limits I may insist upon, and together work out a 20 level class (usually strongly based upon a normal class, but trading out some abilities / skill pts / etc for those of other classes) that closely fits their character concept. Although if I go [i]that[/i] far I'll likely speak with the others about the class design to make certain that 1) no one thinks the overall setup is unbalanced, and 2) if they don't mind this creation of a semi-new class I might end up using it for NPCs. Of course, this pattern does through the usefulness of 'Any' favored class out the window, so I typically ignore multiclass penalties anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do you modify classes?
Top