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General Tabletop Discussion
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Do you multiclass for raw mechanical power or for character reasons?
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<blockquote data-quote="Warpiglet" data-source="post: 7389051" data-attributes="member: 6689161"><p>If I am being honest, I always multiclass for some benefit but never if it conflicts with the story or flavor.</p><p></p><p>However, for me, it is to accentuate or bolster something and usually only a level. </p><p></p><p>I would take a level of sorcerer with an already magic using warlock. I might take a level of wizard to kick up an eldrtich knight. However, in both cases it is really to add a bit to something already there. I might take a level of fighter to toughen up certain clerics...but they would be cleric who are defenders of the faith and not avoidant of combat per se.</p><p></p><p>It always has to fit, but in many cases I could take one class alone and it would still be fine. I have met few players who only roleplay and frankly few who exclude roleplay.</p><p></p><p>It is all on a continuum.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7389051, member: 6689161"] If I am being honest, I always multiclass for some benefit but never if it conflicts with the story or flavor. However, for me, it is to accentuate or bolster something and usually only a level. I would take a level of sorcerer with an already magic using warlock. I might take a level of wizard to kick up an eldrtich knight. However, in both cases it is really to add a bit to something already there. I might take a level of fighter to toughen up certain clerics...but they would be cleric who are defenders of the faith and not avoidant of combat per se. It always has to fit, but in many cases I could take one class alone and it would still be fine. I have met few players who only roleplay and frankly few who exclude roleplay. It is all on a continuum. [/QUOTE]
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Do you multiclass for raw mechanical power or for character reasons?
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