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Do you need high stats to be an effective character?
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<blockquote data-quote="Gez" data-source="post: 2182026" data-attributes="member: 1328"><p>If you're a pure spellcaster (cleric, druid, sorcerer, wizard, and other 9th casters from other books), you need at least a 15 at first level if you want to be able to use all your class abilities as soon as you get them. A 15 lets you reach 19 at 16th level, just in time for the 9th-level spells you get to cast at level 17 or 18.</p><p></p><p>If you start with a 14, you'll get level 9 spells only at level 20, and your 8th-level spells will be delayed to level 16 rather than 15. With a 13, you'll never get 9th-level spells, and will be delayed for spells of level 6 (not before 12th), 7 (not before 16th!), and 8 (at level 20). With a 12, you'll be delayed for 4th-level spells onward, and you'll have to wait level 12 for casting level 5 spells, level 16 for level 6 spells, before culminating with level 7 spells at level 20.</p><p></p><p>Of course, if your DM let enhancement bonus count toward the spells you are able to cast, then this is less true. But it can still hamper you.</p><p></p><p>Especially for dual-builds, like for a mystic theurge, where you'll have to boost two ability scores -- you better start up with two 17, or a 18 and a 16, if you want your spellcasting in time.</p><p></p><p>See also classes like the healer and the warmage, who need two abilites for their spellcasting.</p></blockquote><p></p>
[QUOTE="Gez, post: 2182026, member: 1328"] If you're a pure spellcaster (cleric, druid, sorcerer, wizard, and other 9th casters from other books), you need at least a 15 at first level if you want to be able to use all your class abilities as soon as you get them. A 15 lets you reach 19 at 16th level, just in time for the 9th-level spells you get to cast at level 17 or 18. If you start with a 14, you'll get level 9 spells only at level 20, and your 8th-level spells will be delayed to level 16 rather than 15. With a 13, you'll never get 9th-level spells, and will be delayed for spells of level 6 (not before 12th), 7 (not before 16th!), and 8 (at level 20). With a 12, you'll be delayed for 4th-level spells onward, and you'll have to wait level 12 for casting level 5 spells, level 16 for level 6 spells, before culminating with level 7 spells at level 20. Of course, if your DM let enhancement bonus count toward the spells you are able to cast, then this is less true. But it can still hamper you. Especially for dual-builds, like for a mystic theurge, where you'll have to boost two ability scores -- you better start up with two 17, or a 18 and a 16, if you want your spellcasting in time. See also classes like the healer and the warmage, who need two abilites for their spellcasting. [/QUOTE]
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