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Do you need or prefer physical dice when playing?
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<blockquote data-quote="aramis erak" data-source="post: 9432194" data-attributes="member: 6779310"><p>given the nature of the responses available, NONE FIT.</p><p></p><p>I prefer physical dice, but I've no major issues with people using electronic ones, provided they are either my work or are from a reputable source. I've occasionally used my own for specific games - most notably Star Wars and Tunnels and Trolls.</p><p>For T&T, it's just the sheer numbers of d6's for a big fight. Hence my Monsterator HTML+JavaScript tool.. I was able to use my Nintendo 3DSXL with it...</p><p>For Star Wars, I did a different HTML+JavaScript. But remember, this was before HTML 5... it uses a custom font, so you need to grab that from my fonts page if you want to make an offline copy in other than ASCII mode.</p><p></p><p>For using rollers, I only allow them at table if laid flat in full view BEFORE pushing the roll button, and the task is defined before as well. (I've had players roll quietly repeatedly then hold a "good" result until a task was called for.)</p><p></p><p>Monsterator:</p><p>[URL unfurl="true"]http://aramis.hostman.us/tandt/mr.html[/URL]</p><p>To use locally, save to disk, open in a javascript and forms enabled browser.</p><p></p><p>Star Wars:</p><p>[URL unfurl="true"]http://aramis.hostman.us/sw/EOTER-B.html[/URL]</p><p>The font: <a href="http://aramis.hostman.us/sw/SWRPGSymb.otf" target="_blank">http://aramis.hostman.us/sw/SWRPGSymb.otf</a> </p><p>To use locally, put the font and the page in the same directory, and open in a Javascript enabled browser. (its URL is relative).</p><p></p><p>I've not ported it to genesys symbols yet, nor have I done one for WFRP 3... but the code's portable, and as long as I get credit for the work I did, I don't mind people putting up variants. Basically, CC-BY-NC.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9432194, member: 6779310"] given the nature of the responses available, NONE FIT. I prefer physical dice, but I've no major issues with people using electronic ones, provided they are either my work or are from a reputable source. I've occasionally used my own for specific games - most notably Star Wars and Tunnels and Trolls. For T&T, it's just the sheer numbers of d6's for a big fight. Hence my Monsterator HTML+JavaScript tool.. I was able to use my Nintendo 3DSXL with it... For Star Wars, I did a different HTML+JavaScript. But remember, this was before HTML 5... it uses a custom font, so you need to grab that from my fonts page if you want to make an offline copy in other than ASCII mode. For using rollers, I only allow them at table if laid flat in full view BEFORE pushing the roll button, and the task is defined before as well. (I've had players roll quietly repeatedly then hold a "good" result until a task was called for.) Monsterator: [URL unfurl="true"]http://aramis.hostman.us/tandt/mr.html[/URL] To use locally, save to disk, open in a javascript and forms enabled browser. Star Wars: [URL unfurl="true"]http://aramis.hostman.us/sw/EOTER-B.html[/URL] The font: [URL]http://aramis.hostman.us/sw/SWRPGSymb.otf[/URL] To use locally, put the font and the page in the same directory, and open in a Javascript enabled browser. (its URL is relative). I've not ported it to genesys symbols yet, nor have I done one for WFRP 3... but the code's portable, and as long as I get credit for the work I did, I don't mind people putting up variants. Basically, CC-BY-NC. [/QUOTE]
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