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Do YOU nod to "realism"?
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<blockquote data-quote="Aenghus" data-source="post: 5762547" data-attributes="member: 2656"><p>"Realism" is subjective, and people often disagree about reality even in the real world, which has a lot more bandwidth.</p><p></p><p>One reason I like 4e is specifically because it tries to provide some separation between the mechanics and subjective impressions of the game reality. I can't remember how many times in previous editions (and other RPGs for that matter) that I was wrongfooted as a player because my conception of the game reality was different to that of the GM and the other players, so actions that looked reasonable to me didn't to them.</p><p></p><p>By spelling out the mechanics of powers, communication is improved and its easier for players to understand what is happening in the gameworld and act on it effectively without constant "gotchas" coming out of left field. </p><p></p><p>For me some simplifications are a small price to pay for increased engagement in the game and lowering some of the walls to participation. Requiring group telepathy to play the game is too elitist for me.</p></blockquote><p></p>
[QUOTE="Aenghus, post: 5762547, member: 2656"] "Realism" is subjective, and people often disagree about reality even in the real world, which has a lot more bandwidth. One reason I like 4e is specifically because it tries to provide some separation between the mechanics and subjective impressions of the game reality. I can't remember how many times in previous editions (and other RPGs for that matter) that I was wrongfooted as a player because my conception of the game reality was different to that of the GM and the other players, so actions that looked reasonable to me didn't to them. By spelling out the mechanics of powers, communication is improved and its easier for players to understand what is happening in the gameworld and act on it effectively without constant "gotchas" coming out of left field. For me some simplifications are a small price to pay for increased engagement in the game and lowering some of the walls to participation. Requiring group telepathy to play the game is too elitist for me. [/QUOTE]
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Do YOU nod to "realism"?
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