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Do you not play WOW? Forked Thread: Wil Wheaton plays and reviews 4th.
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<blockquote data-quote="Cryptos" data-source="post: 4601823" data-attributes="member: 58439"><p>Back when I had a decently working desktop PC and a stable connection, there were MMOs that I did like, although I have a very strong dislike for WoW.</p><p></p><p>I mainly liked MMOs not for the "massively multiplayer" part, but for the chance to explore a changing world that is continually updated. I want to discover things for myself, see different parts of the world, see those parts of the world I frequently have to return to change over time or with the seasons, and so forth. To be honest, grouping with others in an MMO detracts from what usually interests me in them in the first place... I don't want to stand on a wall and blast the same thing repeatedly for hours on end with a bunch of twelve year olds just so they can grind to the next level. If I want to know what's on the other side of that hill in the distance, I don't want to feel obligated to keep standing on the wall because that's what the group wants.</p><p></p><p>Curiousity did get the better of me at one point, and I did the free one week trial at one point. It simply confirmed everything I had believed I wouldn't like about it.</p><p></p><p>WoW is crowded and cartoonish, and relatively 'boxed in' in a way that I haven't tolerated from most MMOs since a decade or more ago with EQ1. Even though many other MMOs still use zones, they're at least disguised as open and natural spaces... sort of like habitats at a zoo in comparison to bars and chainlink fences.</p><p></p><p>It disappoints me to no end that the entire genre is now defined by WoW. There's very little left to the imagination and little sophistication in it. No nuance. Least common denominator style entertainment, just a slight bump up from cartoon side scroller, which I guess is why it's so popular with ordinary people.</p><p></p><p>If you want to talk about MMOs, although I've been out of the loop for a year or two, I sincerely hope that there's still better out there than that.</p></blockquote><p></p>
[QUOTE="Cryptos, post: 4601823, member: 58439"] Back when I had a decently working desktop PC and a stable connection, there were MMOs that I did like, although I have a very strong dislike for WoW. I mainly liked MMOs not for the "massively multiplayer" part, but for the chance to explore a changing world that is continually updated. I want to discover things for myself, see different parts of the world, see those parts of the world I frequently have to return to change over time or with the seasons, and so forth. To be honest, grouping with others in an MMO detracts from what usually interests me in them in the first place... I don't want to stand on a wall and blast the same thing repeatedly for hours on end with a bunch of twelve year olds just so they can grind to the next level. If I want to know what's on the other side of that hill in the distance, I don't want to feel obligated to keep standing on the wall because that's what the group wants. Curiousity did get the better of me at one point, and I did the free one week trial at one point. It simply confirmed everything I had believed I wouldn't like about it. WoW is crowded and cartoonish, and relatively 'boxed in' in a way that I haven't tolerated from most MMOs since a decade or more ago with EQ1. Even though many other MMOs still use zones, they're at least disguised as open and natural spaces... sort of like habitats at a zoo in comparison to bars and chainlink fences. It disappoints me to no end that the entire genre is now defined by WoW. There's very little left to the imagination and little sophistication in it. No nuance. Least common denominator style entertainment, just a slight bump up from cartoon side scroller, which I guess is why it's so popular with ordinary people. If you want to talk about MMOs, although I've been out of the loop for a year or two, I sincerely hope that there's still better out there than that. [/QUOTE]
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