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General Tabletop Discussion
*TTRPGs General
Do you plan out your character's advancement in advance?
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<blockquote data-quote="DM-Rocco" data-source="post: 3602153" data-attributes="member: 14451"><p>Back in AD&D, no, not at all, but ever since 3.0-, yes, you have to.</p><p></p><p>(DISCLAIMER: now that I said you have to, I will say you should, because if I make such a broad statement as to say you ALL have to, I will get no end of people yelling that I am speaking for them. To which I say, grow up, you now what I mean <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> )</p><p></p><p>Anyway, with so many feats, skills, spells and classes out there, you really have to take a look at the bigger picture. When I got back into D&D during 3.0, I didn't give it that much thought, but once I realized that there are way to many options and now requirments, yes, you have to.</p><p></p><p>If you want whirlwind, you have to plan ahead for that. If you are playing a fighter, you might want weapon focus at first level, but you eventualy want endurance as well, so you take a human feat or a character feat at first level of endurance at first level and you take weapon focus at second level.</p><p></p><p>If you want to qualify for a prestiege class, you have to plan that out as early as level one.</p><p></p><p>Personally, even if I never end up playing a character that I make, I map him or her out to level 20. I know what feats I want to take at each level and what classes I will take at each level. I won't break down the skills until I level, but I map the rest out. You really have to, or at least, you should.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 3602153, member: 14451"] Back in AD&D, no, not at all, but ever since 3.0-, yes, you have to. (DISCLAIMER: now that I said you have to, I will say you should, because if I make such a broad statement as to say you ALL have to, I will get no end of people yelling that I am speaking for them. To which I say, grow up, you now what I mean :lol: ) Anyway, with so many feats, skills, spells and classes out there, you really have to take a look at the bigger picture. When I got back into D&D during 3.0, I didn't give it that much thought, but once I realized that there are way to many options and now requirments, yes, you have to. If you want whirlwind, you have to plan ahead for that. If you are playing a fighter, you might want weapon focus at first level, but you eventualy want endurance as well, so you take a human feat or a character feat at first level of endurance at first level and you take weapon focus at second level. If you want to qualify for a prestiege class, you have to plan that out as early as level one. Personally, even if I never end up playing a character that I make, I map him or her out to level 20. I know what feats I want to take at each level and what classes I will take at each level. I won't break down the skills until I level, but I map the rest out. You really have to, or at least, you should. [/QUOTE]
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Do you plan out your character's advancement in advance?
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