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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Oofta" data-source="post: 9298761" data-attributes="member: 6801845"><p>For about the hundredth time, I never said backgrounds can't be useful. I said the feature as written will frequently not make sense. On the other hand, I reject the concept that "like knows like" it's very classist at best. Someone with a criminal background will know more about how criminals work and think, will likely have advantage on checks or I'll just give them info I wouldn't provide other characters. What will not happen is that they will be able to check into Criminals-R-Us, show their criminal card and automatically have a best bud. </p><p></p><p>If <em>any</em> PC wants to make contact or get involved with a criminal gang (or the help of commoners for the folk hero background that matter) they can always try. Having the criminal background makes it easier, it does not <em>guarantee </em>anything. Heck, having a history with the wrong group could be a severe detriment depending on where you are, there is no one worldwide organization that all gets together to exchange secret handshakes.</p><p></p><p>On the other hand I don't remember when background was ever important to a player, whether I was DMing or playing. People look at backgrounds as a way to get proficiencies. Nowadays I work with people before we play to come up with custom backgrounds and features if they want more depth to where they came from. We'll figure out some minor benefits that make sense in context of the planned campaign. But most? Most just want extra proficiencies and don't really care.</p><p></p><p>P.S. Stop with the insulting language. Every reply has been about how I "arbitrarily shutting down their actual abilities". It's B.S..</p></blockquote><p></p>
[QUOTE="Oofta, post: 9298761, member: 6801845"] For about the hundredth time, I never said backgrounds can't be useful. I said the feature as written will frequently not make sense. On the other hand, I reject the concept that "like knows like" it's very classist at best. Someone with a criminal background will know more about how criminals work and think, will likely have advantage on checks or I'll just give them info I wouldn't provide other characters. What will not happen is that they will be able to check into Criminals-R-Us, show their criminal card and automatically have a best bud. If [I]any[/I] PC wants to make contact or get involved with a criminal gang (or the help of commoners for the folk hero background that matter) they can always try. Having the criminal background makes it easier, it does not [I]guarantee [/I]anything. Heck, having a history with the wrong group could be a severe detriment depending on where you are, there is no one worldwide organization that all gets together to exchange secret handshakes. On the other hand I don't remember when background was ever important to a player, whether I was DMing or playing. People look at backgrounds as a way to get proficiencies. Nowadays I work with people before we play to come up with custom backgrounds and features if they want more depth to where they came from. We'll figure out some minor benefits that make sense in context of the planned campaign. But most? Most just want extra proficiencies and don't really care. P.S. Stop with the insulting language. Every reply has been about how I "arbitrarily shutting down their actual abilities". It's B.S.. [/QUOTE]
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Do you plan to adopt D&D5.5One2024Redux?
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