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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="FitzTheRuke" data-source="post: 9313136" data-attributes="member: 59816"><p>Yes. That is my point, too.</p><p></p><p></p><p>That's an oversimplification of working within the parameters of the fiction to find a way to make it work, using story, and back-and-forth with the player both in and out of character. Again, <em>my</em> point, which differs from Hriston's, would be to do it only IF it comes up naturally. IE if the player cares enough to <em>try</em> to make it work.</p><p></p><p></p><p>Sure. But there's about a billion other ways to do it than to have the NPCs simply recognize the PC from the future as a folk hero. I can't even begin to describe all the ways because it would depend on the PC, the NPC in question, the town, the scenario, the story, all of which would change game-to-game, but I wouldn't have any trouble coming up with something that works with the whole thing holistically. I wouldn't wind up with something illogical - this is my point. You think that a DM who allows it is less logical-minded than you. That's simply not true.</p><p></p><p></p><p>I mean, that sounds like they'd have reverse backgrounds? It depends on the NPCs they run into, the situation they're in, and ultimately if their damn background ever comes up.</p><p></p><p></p><p>Yeah, I was running Decent into Avernus one of the rare times any of my players ever tried to use their background feature. They had a criminal background. I'm gonna make a long story short here (but trust me that there's a lot more details than this sounds) but they fairly quickly made a contact in the local underground. This opened a lot of problems for both the player and the party, because it's not like it was a 100% beneficial relationship (and the underground had its own agenda that didn't always jive with the party's). At any rate, it added a lot to the game and wasn't at all difficult to implement. </p><p></p><p>Look, I'm not saying that you HAVE to do it. I'm not saying that you'd have to do it all the time. I'm not asking you to do anything at all. I'm just saying that it's not hard to do without resorting to "illogic".</p><p></p><p></p><p></p><p>Because it's a game. And one where one person has a LOT more control over how it pans out than the other players do. I know you think that all players are entitled whiners and all DMs have to desperately cling to all vestiges of power (lest they lose an inch), but I find it a breezy back-and-forth with both sides making easy (and fun!) compromises to work together.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9313136, member: 59816"] Yes. That is my point, too. That's an oversimplification of working within the parameters of the fiction to find a way to make it work, using story, and back-and-forth with the player both in and out of character. Again, [I]my[/I] point, which differs from Hriston's, would be to do it only IF it comes up naturally. IE if the player cares enough to [I]try[/I] to make it work. Sure. But there's about a billion other ways to do it than to have the NPCs simply recognize the PC from the future as a folk hero. I can't even begin to describe all the ways because it would depend on the PC, the NPC in question, the town, the scenario, the story, all of which would change game-to-game, but I wouldn't have any trouble coming up with something that works with the whole thing holistically. I wouldn't wind up with something illogical - this is my point. You think that a DM who allows it is less logical-minded than you. That's simply not true. I mean, that sounds like they'd have reverse backgrounds? It depends on the NPCs they run into, the situation they're in, and ultimately if their damn background ever comes up. Yeah, I was running Decent into Avernus one of the rare times any of my players ever tried to use their background feature. They had a criminal background. I'm gonna make a long story short here (but trust me that there's a lot more details than this sounds) but they fairly quickly made a contact in the local underground. This opened a lot of problems for both the player and the party, because it's not like it was a 100% beneficial relationship (and the underground had its own agenda that didn't always jive with the party's). At any rate, it added a lot to the game and wasn't at all difficult to implement. Look, I'm not saying that you HAVE to do it. I'm not saying that you'd have to do it all the time. I'm not asking you to do anything at all. I'm just saying that it's not hard to do without resorting to "illogic". Because it's a game. And one where one person has a LOT more control over how it pans out than the other players do. I know you think that all players are entitled whiners and all DMs have to desperately cling to all vestiges of power (lest they lose an inch), but I find it a breezy back-and-forth with both sides making easy (and fun!) compromises to work together. [/QUOTE]
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