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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Stormonu" data-source="post: 9313341" data-attributes="member: 52734"><p>I've been trying to stay out of this, but I give up.</p><p></p><p>Stranger In a Strange Land scenario:</p><p></p><p><strong>Folk Hero</strong>:<strong> </strong>PC arrives in new town. Assuming a small bit of downtime, the PC meets and some way makes an impression on a local family - lends them a coin to pay a bill, stands up to a local bully, helps take home the groceries, makes a friendly, casual comment to a local that starts a further conversation. By nightfall, they've made such an impression that the family offers them a place to stay for the night.</p><p></p><p><strong>Criminal:</strong> After a downtime stop at the local tavern, the character espies someone of questionable standing. The PC approaches the individual, and after a short interaction, makes a favorable impression - enough to either get the information directly from the individual or being able to pass a query or note to someone who will.</p><p></p><p><strong>Noble:</strong> PC approaches the estate of a well-to-do gentry or noble and calls on the rules of largesse or presents themselves in a manner that the individual is either curious enough about "this strange fellow" or impressed enough to entertain and board them for the night.</p><p></p><p>You can certainly roleplay these out, or there can be the assumption that this happens in the background between PC activity (like not RPing bathroom breaks). </p><p></p><p>Moreover, I think this a playstle issue - preconstructed world vs. potential world. [USER=6801845]@Oofta[/USER] strikes me as someone who prefers "if I didn't say/plan it already existed then it can't exist" (i.e., "it's not on my maps or in my notes, so no.") vs. leaving things open and undefined until they aren't - the player asking, "Hey, is there a library in this town?" and the DM shrugging and saying "sure, the town's large enough for one" and then marking one of the unlabeled buildings as the location on the map (if one exists). I feel I fall more into the latter, though I reserve the right to require a roll or two to make things interesting, or deny it should the situation warrant it (or I feel the PC is being abusive about the ability in some way).</p><p></p><p>Having played various characters in 5E with these backgrounds, it is to me VERY satisfying when I can get to use these features in play and have the opportunity to lead to RP interactions, scenes or story. But I also try to be understanding when the DM says "no" because it detracts from the game in some way.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9313341, member: 52734"] I've been trying to stay out of this, but I give up. Stranger In a Strange Land scenario: [B]Folk Hero[/B]:[B] [/B]PC arrives in new town. Assuming a small bit of downtime, the PC meets and some way makes an impression on a local family - lends them a coin to pay a bill, stands up to a local bully, helps take home the groceries, makes a friendly, casual comment to a local that starts a further conversation. By nightfall, they've made such an impression that the family offers them a place to stay for the night. [B]Criminal:[/B] After a downtime stop at the local tavern, the character espies someone of questionable standing. The PC approaches the individual, and after a short interaction, makes a favorable impression - enough to either get the information directly from the individual or being able to pass a query or note to someone who will. [B]Noble:[/B] PC approaches the estate of a well-to-do gentry or noble and calls on the rules of largesse or presents themselves in a manner that the individual is either curious enough about "this strange fellow" or impressed enough to entertain and board them for the night. You can certainly roleplay these out, or there can be the assumption that this happens in the background between PC activity (like not RPing bathroom breaks). Moreover, I think this a playstle issue - preconstructed world vs. potential world. [USER=6801845]@Oofta[/USER] strikes me as someone who prefers "if I didn't say/plan it already existed then it can't exist" (i.e., "it's not on my maps or in my notes, so no.") vs. leaving things open and undefined until they aren't - the player asking, "Hey, is there a library in this town?" and the DM shrugging and saying "sure, the town's large enough for one" and then marking one of the unlabeled buildings as the location on the map (if one exists). I feel I fall more into the latter, though I reserve the right to require a roll or two to make things interesting, or deny it should the situation warrant it (or I feel the PC is being abusive about the ability in some way). Having played various characters in 5E with these backgrounds, it is to me VERY satisfying when I can get to use these features in play and have the opportunity to lead to RP interactions, scenes or story. But I also try to be understanding when the DM says "no" because it detracts from the game in some way. [/QUOTE]
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