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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="UngeheuerLich" data-source="post: 9324422" data-attributes="member: 59057"><p>Oh sorry. The last parts were also adressed at me? I don't think so, because there are a lot of things I never said nor meant. </p><p></p><p>I know tgere are a lot of 4e things in 5e and you know what, they are well implemented there. I could accept way more 4e in it. If you track my history you would see I have said a lot of positive things about 4e and defended it a lot. The edition war is over. Lets just be allowed to say what was good and what not. And I never played WOW so I can't say how much WOW was in 4e.</p><p></p><p>Fact is: the way the rules are structured ran contrary to how we play D&D. 4e was mechanics first, story second. 5e is different. Back to the background mechanics where all that started: having to bend the story for mechanics is not something I want to do anymore. </p><p></p><p>Having story tokens or something like that would be cool however. Advantage to background related things, fine. But my experience with 5e backgrounds as is: either a forgotten feature. Or a feature DM's reject, because it disrupts the story instead of helping to tell it. If they help, they were often not needed at all, as anyone could have gotten a similar benefit by roleplaying instead of insisting that as a sailor they get free passage or as a commoner you can allways find a friendly coffinmaker...</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9324422, member: 59057"] Oh sorry. The last parts were also adressed at me? I don't think so, because there are a lot of things I never said nor meant. I know tgere are a lot of 4e things in 5e and you know what, they are well implemented there. I could accept way more 4e in it. If you track my history you would see I have said a lot of positive things about 4e and defended it a lot. The edition war is over. Lets just be allowed to say what was good and what not. And I never played WOW so I can't say how much WOW was in 4e. Fact is: the way the rules are structured ran contrary to how we play D&D. 4e was mechanics first, story second. 5e is different. Back to the background mechanics where all that started: having to bend the story for mechanics is not something I want to do anymore. Having story tokens or something like that would be cool however. Advantage to background related things, fine. But my experience with 5e backgrounds as is: either a forgotten feature. Or a feature DM's reject, because it disrupts the story instead of helping to tell it. If they help, they were often not needed at all, as anyone could have gotten a similar benefit by roleplaying instead of insisting that as a sailor they get free passage or as a commoner you can allways find a friendly coffinmaker... [/QUOTE]
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Do you plan to adopt D&D5.5One2024Redux?
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