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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Scott Christian" data-source="post: 9335463" data-attributes="member: 6901101"><p>I think all these are plausible, especially for an experienced DM. I don't think anyone that is saying no is advocating for something different. They are advocating for when <em>circumstances</em> dictate that the background feature will not work. </p><p></p><p>I know everyone likes to throw the big-bad DM argument around, but in my experience, they say yes on a 10-1 ratio of saying no. When they say no, I assume they know something I, as a player, do not. Those "no moments" are warranted under certain circumstances. For some DMs, it might be because the players are on a different plane of existence. For others, it might be because they already have the port detailed and the player request doesn't match. For others, it might be because they took other consideration into play, such as pirates or a blockade. And for others, it might be because the PCs already used this contact three times, and the DM had a plot point, where the PC finds them dead because they were "found to be shipping messages." </p><p></p><p>But in most D&D ports like Neverwinter, Baldur's Gate, Luskan, Waterdeep, etc... I don't think any DM would care. And I don't think the people arguing against this would care either. People care when there are exceptions.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9335463, member: 6901101"] I think all these are plausible, especially for an experienced DM. I don't think anyone that is saying no is advocating for something different. They are advocating for when [I]circumstances[/I] dictate that the background feature will not work. I know everyone likes to throw the big-bad DM argument around, but in my experience, they say yes on a 10-1 ratio of saying no. When they say no, I assume they know something I, as a player, do not. Those "no moments" are warranted under certain circumstances. For some DMs, it might be because the players are on a different plane of existence. For others, it might be because they already have the port detailed and the player request doesn't match. For others, it might be because they took other consideration into play, such as pirates or a blockade. And for others, it might be because the PCs already used this contact three times, and the DM had a plot point, where the PC finds them dead because they were "found to be shipping messages." But in most D&D ports like Neverwinter, Baldur's Gate, Luskan, Waterdeep, etc... I don't think any DM would care. And I don't think the people arguing against this would care either. People care when there are exceptions. [/QUOTE]
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