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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Lanefan" data-source="post: 9341593" data-attributes="member: 29398"><p>They don't stop working, but they (should) become less reliable and-or less frequently usable as you get farther in time and distance from your roots.</p><p></p><p>Not so much an assumption; I just needed a common-denominator example.</p><p></p><p>And it's not just 5e adventures. The high-level adventures for BX and 1e pull you on to different planes and worlds, or send you (most likely) far from home.</p><p></p><p>And isn't it right there in the tier descriptions (in 4e or 5e, can't remember) that at the higher tiers you're expected to be taking on interplanar challenges and so forth?</p><p></p><p>That you made the PCs native to Ravenloft makes you, I think, a real outlier. Isn't much of the poitn of that module the whole strangers-in-a-strange-land piece?</p><p></p><p>Unless it's a pretty short campaign, staying in the same city or kingdom for the whole thing would be, I think, unusual. The moment you start doing site-based adventures (whether dungeon-crawls or other types) the PCs are going to be travelling; even more so if those adventures are tied to specific settings e.g. desert, arctic, jungle, etc.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9341593, member: 29398"] They don't stop working, but they (should) become less reliable and-or less frequently usable as you get farther in time and distance from your roots. Not so much an assumption; I just needed a common-denominator example. And it's not just 5e adventures. The high-level adventures for BX and 1e pull you on to different planes and worlds, or send you (most likely) far from home. And isn't it right there in the tier descriptions (in 4e or 5e, can't remember) that at the higher tiers you're expected to be taking on interplanar challenges and so forth? That you made the PCs native to Ravenloft makes you, I think, a real outlier. Isn't much of the poitn of that module the whole strangers-in-a-strange-land piece? Unless it's a pretty short campaign, staying in the same city or kingdom for the whole thing would be, I think, unusual. The moment you start doing site-based adventures (whether dungeon-crawls or other types) the PCs are going to be travelling; even more so if those adventures are tied to specific settings e.g. desert, arctic, jungle, etc. [/QUOTE]
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Do you plan to adopt D&D5.5One2024Redux?
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