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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Oofta" data-source="post: 9342302" data-attributes="member: 6801845"><p>I assume it has more to do with DM and player roles than anything. I've never seen background features as written matter much, which is why I make it part of the bigger backstory which has always had minor benefits here and there. But there are some people that insist that if we are not following the letter of the rules then the DM must be doing it because they want to control the game and, as one poster recently put it, a DM that does that is railroading the game to control the flow and direction of the game.</p><p></p><p>I obviously completely disagree with that, my campaigns are quite open and only as linear as the players want, some groups want a lot of say in direction others just go with the flow. What it does mean though is that a feature may not work because in my best judgement it doesn't make sense in the current context. But the DM using their best judgement and making the call? According to some posters it's a DM making arbitrary calls at random. Again, I disagree. The core tenet of D&D is that the DM controls the world, the players control the PCs. To put it a different way, everything the player declares their PC is going to do is fundamentally a request that the DM approves. On the other hand the DM never tells the player what their PC thinks for feels, barring magical control of the character. You can of course modify that, I just don't see a need to.</p><p></p><p>Or I'm wrong and we're arguing about this because to some people put the rules text above all else, the rules matter more than the story we're telling around the table. Or ... heck if I know.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9342302, member: 6801845"] I assume it has more to do with DM and player roles than anything. I've never seen background features as written matter much, which is why I make it part of the bigger backstory which has always had minor benefits here and there. But there are some people that insist that if we are not following the letter of the rules then the DM must be doing it because they want to control the game and, as one poster recently put it, a DM that does that is railroading the game to control the flow and direction of the game. I obviously completely disagree with that, my campaigns are quite open and only as linear as the players want, some groups want a lot of say in direction others just go with the flow. What it does mean though is that a feature may not work because in my best judgement it doesn't make sense in the current context. But the DM using their best judgement and making the call? According to some posters it's a DM making arbitrary calls at random. Again, I disagree. The core tenet of D&D is that the DM controls the world, the players control the PCs. To put it a different way, everything the player declares their PC is going to do is fundamentally a request that the DM approves. On the other hand the DM never tells the player what their PC thinks for feels, barring magical control of the character. You can of course modify that, I just don't see a need to. Or I'm wrong and we're arguing about this because to some people put the rules text above all else, the rules matter more than the story we're telling around the table. Or ... heck if I know. [/QUOTE]
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Community
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Do you plan to adopt D&D5.5One2024Redux?
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