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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Hriston" data-source="post: 9353197" data-attributes="member: 6787503"><p>Uh, no.</p><p></p><p></p><p>And then the player says, "Stop playing my character for me."</p><p></p><p>Everyone has to agree for it to be "true".</p><p></p><p>"The DM says so" is one way for the table to agree, but it's not the only way.</p><p></p><p></p><p>No, we didn't. We agreed something is not true as a result of the character thinking it is true. My "who decides" was meant to be understood as "who decides whether the character is correct or mistaken". I think that's a question for the player to decide because they are the one playing the character.</p><p></p><p>If the player says so and everyone agrees, then it is true in the fiction because the player said so.</p><p></p><p></p><p>Why did the player says their character is looking for ships if there was no actual possibility of finding a ship? It seems like the participants aren't on the same page about what's going on in the fiction.</p><p></p><p></p><p>This seems like a non-sequitur. You quoted part of a post of mine in which I had referenced an example that touched on the Sailor background which you continue to discuss in the quote below. If you don't want it dragged in, why are you engaging me on the topic?</p><p></p><p></p><p>Who decided I was on a random world and that my background is as limited as you say it is? It sounds like it's the DM who decided all this, and yet I'm sure you have players who play wizards in your games. Do you also tell them there's no way their character could possibly have studied magic long enough to know the spells in their spellbook? I mean, talk about impossible!</p></blockquote><p></p>
[QUOTE="Hriston, post: 9353197, member: 6787503"] Uh, no. And then the player says, "Stop playing my character for me." Everyone has to agree for it to be "true". "The DM says so" is one way for the table to agree, but it's not the only way. No, we didn't. We agreed something is not true as a result of the character thinking it is true. My "who decides" was meant to be understood as "who decides whether the character is correct or mistaken". I think that's a question for the player to decide because they are the one playing the character. If the player says so and everyone agrees, then it is true in the fiction because the player said so. Why did the player says their character is looking for ships if there was no actual possibility of finding a ship? It seems like the participants aren't on the same page about what's going on in the fiction. This seems like a non-sequitur. You quoted part of a post of mine in which I had referenced an example that touched on the Sailor background which you continue to discuss in the quote below. If you don't want it dragged in, why are you engaging me on the topic? Who decided I was on a random world and that my background is as limited as you say it is? It sounds like it's the DM who decided all this, and yet I'm sure you have players who play wizards in your games. Do you also tell them there's no way their character could possibly have studied magic long enough to know the spells in their spellbook? I mean, talk about impossible! [/QUOTE]
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Do you plan to adopt D&D5.5One2024Redux?
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