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Do You Plan To Use Essentials In Your Game (No '4.5 Edition Sucks' Plz, Kthx)
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<blockquote data-quote="JoJa" data-source="post: 5265125" data-attributes="member: 93085"><p>I'm actually planning to start a brand spanking new campaign this December when I wrap up Grad School. I've seriously been thinking of rebooting with Essentials. From my last 4E group the only assured player joining the new group is of the "I hit it with my Axe" variety, and Essentials might be right up his alley. </p><p></p><p>As a DM, I have been more and more reluctant to simply allow everything that's been published in my games, especially as the game continues to bloat with new powers/builds/classes/rules (i.e. psionics) and my plan right now is to buy up the Essentials player's books/Rules Compendium and Monster Vault. I'd make that the basis of the rules I would utilize as a DM, and then allow players to utilize PHBx classes on a case-by-case basis. </p><p></p><p>Plus, I'm somewhat of an old school player who started with AD&D 1e, and spent most of my DnD days with 2e. Things like "thief" and "backstab" appeal to me, but I love the 4e combat rules and the balance between classes. So far the Essentials previews certainly haven't dimmed my enthusiasm as they have some people, but as others have said I need to see the finished product to make a final determination.</p><p></p><p>Personally, I would like to see D&D Encounters run a series with Essentials classes and a classic fantasy world setting after they are done with Dark Sun, so I can try it out before buying.</p></blockquote><p></p>
[QUOTE="JoJa, post: 5265125, member: 93085"] I'm actually planning to start a brand spanking new campaign this December when I wrap up Grad School. I've seriously been thinking of rebooting with Essentials. From my last 4E group the only assured player joining the new group is of the "I hit it with my Axe" variety, and Essentials might be right up his alley. As a DM, I have been more and more reluctant to simply allow everything that's been published in my games, especially as the game continues to bloat with new powers/builds/classes/rules (i.e. psionics) and my plan right now is to buy up the Essentials player's books/Rules Compendium and Monster Vault. I'd make that the basis of the rules I would utilize as a DM, and then allow players to utilize PHBx classes on a case-by-case basis. Plus, I'm somewhat of an old school player who started with AD&D 1e, and spent most of my DnD days with 2e. Things like "thief" and "backstab" appeal to me, but I love the 4e combat rules and the balance between classes. So far the Essentials previews certainly haven't dimmed my enthusiasm as they have some people, but as others have said I need to see the finished product to make a final determination. Personally, I would like to see D&D Encounters run a series with Essentials classes and a classic fantasy world setting after they are done with Dark Sun, so I can try it out before buying. [/QUOTE]
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Do You Plan To Use Essentials In Your Game (No '4.5 Edition Sucks' Plz, Kthx)
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