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<blockquote data-quote="tx7321" data-source="post: 3315267" data-attributes="member: 43146"><p>Num: "I wasn't being nasty. I was just surprised that you everything in 1E good design. But I guess you knew that since you ninja-edited it out and replaced with touchy. I was just sharing my opinion like you so eloquently put."</p><p></p><p>OK maybe I over-reacted...its been known to happen <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Anyhow, thanks for contributing to this thread. </p><p></p><p>As for the needing to reverse engineer. I think thats just a logical assumption, its the way I'd create a chart or table like the ones in the DMG....just seems intuitive. </p><p></p><p>All I can rely on guys is my personal experiance as both a player and an experianced 1E DM and a 3E DM (which I Dmed for only a year, but played, on and off, for about 3). When running new players (in either game) there was a difference, for both myself as DM and for the player. I think some better some worse, and some just different. This is to be expected, as they are vastly different systems. </p><p></p><p>Yes, IMHO the new player is more in the dark in 1E because all they've read is their class and race description...period. They have some idea that as they train and go up they get some bonus but they don't know what. They also don't know the monster HPs. </p><p></p><p>If your "new" 1E players know stuff in the DMG, then they've been peeking. I know its unrealistic, but their not supposed to do this. When I first started playing I didn't see inside the DMG or MM for over a year (just saw bits and pieces shown to us by the DM). </p><p></p><p> I recently brought a new player into the game (the wife of a friend) who just sat down and started playing 1E. Within 5 minutes she'd roled her character, read her class (fighter) and race (dwarf). Thats all she needed to know as a player. No skills, no feats, and no need to figure out what bonuses to apply to her sheet (heck she didn't even have to worry about movement rates or incomberance, the DM did all of that). Anyhow, she was a great player, and all she did was sit and imagine and role dice when told to. And that was the exact experiance I had back in 79' in my first game. </p><p></p><p>The D20 system just switches that complete newby experiance a little. players seem more qued in.</p></blockquote><p></p>
[QUOTE="tx7321, post: 3315267, member: 43146"] Num: "I wasn't being nasty. I was just surprised that you everything in 1E good design. But I guess you knew that since you ninja-edited it out and replaced with touchy. I was just sharing my opinion like you so eloquently put." OK maybe I over-reacted...its been known to happen :D Anyhow, thanks for contributing to this thread. As for the needing to reverse engineer. I think thats just a logical assumption, its the way I'd create a chart or table like the ones in the DMG....just seems intuitive. All I can rely on guys is my personal experiance as both a player and an experianced 1E DM and a 3E DM (which I Dmed for only a year, but played, on and off, for about 3). When running new players (in either game) there was a difference, for both myself as DM and for the player. I think some better some worse, and some just different. This is to be expected, as they are vastly different systems. Yes, IMHO the new player is more in the dark in 1E because all they've read is their class and race description...period. They have some idea that as they train and go up they get some bonus but they don't know what. They also don't know the monster HPs. If your "new" 1E players know stuff in the DMG, then they've been peeking. I know its unrealistic, but their not supposed to do this. When I first started playing I didn't see inside the DMG or MM for over a year (just saw bits and pieces shown to us by the DM). I recently brought a new player into the game (the wife of a friend) who just sat down and started playing 1E. Within 5 minutes she'd roled her character, read her class (fighter) and race (dwarf). Thats all she needed to know as a player. No skills, no feats, and no need to figure out what bonuses to apply to her sheet (heck she didn't even have to worry about movement rates or incomberance, the DM did all of that). Anyhow, she was a great player, and all she did was sit and imagine and role dice when told to. And that was the exact experiance I had back in 79' in my first game. The D20 system just switches that complete newby experiance a little. players seem more qued in. [/QUOTE]
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