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General Tabletop Discussion
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Emerikol" data-source="post: 8219109" data-attributes="member: 6698278"><p>then Maxperson said:</p><p></p><p></p><p>now me:</p><p></p><p>Yes. A particular style of play such as the sandbox approach is something that is hard to introduce to a group that has not played that way. They tend to get themselves killed quick because they've got a lot of built in assumptions. It's a great way though for a group of brand new players. Because they haven't built up any of these assumptions of safety. Things like the "DM would never allow me to face a monster we can't beat". The thrill of those days is what I try to capture every time in my campaign. It also tends to make groups prepare better. I had one guy who developed an equipment list that he used every campaign. He bought everything on that list from string to chalk to other odd sundry things that he'd found useful over the years.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8219109, member: 6698278"] then Maxperson said: now me: Yes. A particular style of play such as the sandbox approach is something that is hard to introduce to a group that has not played that way. They tend to get themselves killed quick because they've got a lot of built in assumptions. It's a great way though for a group of brand new players. Because they haven't built up any of these assumptions of safety. Things like the "DM would never allow me to face a monster we can't beat". The thrill of those days is what I try to capture every time in my campaign. It also tends to make groups prepare better. I had one guy who developed an equipment list that he used every campaign. He bought everything on that list from string to chalk to other odd sundry things that he'd found useful over the years. [/QUOTE]
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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