Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Do You Prefer Sandbox or Party Level Areas In Your Game World?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8219238" data-attributes="member: 23751"><p>Define warning. I mean, if the party is level 5 and they come across 4 bodies covered in stab wounds caused by a band of goblins(danger), how is that different than if they come across a half eaten body that a dragon left behind(danger)? Conveying danger is easy. Using the clues to tell the party that the encounter is beyond them isn't as easy.</p><p></p><p>If the encounter can only go one way(TPK) due to the type of creature, I will have the clue so obvious that it's something way beyond their ability that if they proceed anyway, that's their fault. Otherwise, I'll let the interaction between the party and the encounter determine which way it will go.</p><p></p><p>Warning signs or not, why are you assuming that perishing is the only option? Back in 3e a 1st level group wandered across an ancient red dragon sunning itself on a hill with its eyes closed. The dragon was aware of the group, but full and enjoying itself so it wasn't going to attack. I forget who it was, but one of the players decided to have his PC sneak up and touch the dragon. It did not go well for him. </p><p></p><p>Another low level group came across a powerful devil. The devil was going to coerce them into delivering a message to someone for it, but before I could get that out one of the players decided to try and bargain with it for power. That was much more interesting, so the devil started bargaining for a new soul.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8219238, member: 23751"] Define warning. I mean, if the party is level 5 and they come across 4 bodies covered in stab wounds caused by a band of goblins(danger), how is that different than if they come across a half eaten body that a dragon left behind(danger)? Conveying danger is easy. Using the clues to tell the party that the encounter is beyond them isn't as easy. If the encounter can only go one way(TPK) due to the type of creature, I will have the clue so obvious that it's something way beyond their ability that if they proceed anyway, that's their fault. Otherwise, I'll let the interaction between the party and the encounter determine which way it will go. Warning signs or not, why are you assuming that perishing is the only option? Back in 3e a 1st level group wandered across an ancient red dragon sunning itself on a hill with its eyes closed. The dragon was aware of the group, but full and enjoying itself so it wasn't going to attack. I forget who it was, but one of the players decided to have his PC sneak up and touch the dragon. It did not go well for him. Another low level group came across a powerful devil. The devil was going to coerce them into delivering a message to someone for it, but before I could get that out one of the players decided to try and bargain with it for power. That was much more interesting, so the devil started bargaining for a new soul. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do You Prefer Sandbox or Party Level Areas In Your Game World?
Top