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General Tabletop Discussion
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Emerikol" data-source="post: 8219529" data-attributes="member: 6698278"><p>In theory but it works a lot better done in advance from my experience. I mean if God shows up and says he will adlib my style and do it right I won't argue with Him. </p><p></p><p></p><p>You have the zeal of the newly converted. I understand. Relatively newly I guess. </p><p></p><p></p><p>We just don't agree on this point but I think we are understanding each other.</p><p></p><p></p><p>Yeah. I also think it comes from how much you like that first experience. If it's frustrating for you or tiresome then something new might appeal. If you derive a lot of fun from it then you aren't looking for something different. In fairness while I think many fit this description perfectly on all sides, I am a self-contemplative person, hey I'm here chatting with you, and I do think I know myself better than most people know themselves. So I will grant you that there are likely people perhaps in time on both sides who never give the other a chance and might like the other better. For now the preponderance may be my style but that is changing fast. There are plenty on here who list 3e as their first rpg experience. And hey that was 20 years ago. Amazing how time flies.</p><p></p><p></p><p>Yeah I guess I do have an aversion to the metagame that goes beyond even my preferences above. It's why games like Cortex or Fate that appeal to me greatly in some ways ultimately don't get played by me. So I am not wanting to be offensive in my naming but there is some category for Fate Points, Hero Points, etc... and I refer to them as plot coupons. You use the coupon when you the player find it handy and in all honesty the character would be oblivious of the existence of such things in the game world. I still end up buying some of those games just for reading pleasure.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8219529, member: 6698278"] In theory but it works a lot better done in advance from my experience. I mean if God shows up and says he will adlib my style and do it right I won't argue with Him. You have the zeal of the newly converted. I understand. Relatively newly I guess. We just don't agree on this point but I think we are understanding each other. Yeah. I also think it comes from how much you like that first experience. If it's frustrating for you or tiresome then something new might appeal. If you derive a lot of fun from it then you aren't looking for something different. In fairness while I think many fit this description perfectly on all sides, I am a self-contemplative person, hey I'm here chatting with you, and I do think I know myself better than most people know themselves. So I will grant you that there are likely people perhaps in time on both sides who never give the other a chance and might like the other better. For now the preponderance may be my style but that is changing fast. There are plenty on here who list 3e as their first rpg experience. And hey that was 20 years ago. Amazing how time flies. Yeah I guess I do have an aversion to the metagame that goes beyond even my preferences above. It's why games like Cortex or Fate that appeal to me greatly in some ways ultimately don't get played by me. So I am not wanting to be offensive in my naming but there is some category for Fate Points, Hero Points, etc... and I refer to them as plot coupons. You use the coupon when you the player find it handy and in all honesty the character would be oblivious of the existence of such things in the game world. I still end up buying some of those games just for reading pleasure. [/QUOTE]
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