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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Emerikol" data-source="post: 8221524" data-attributes="member: 6698278"><p>Did you even quote the right person? You responded to things, I don't even know what you are talking about.</p><p></p><p></p><p>Amazingling I run campaigns that are generally lauded as great and I could run a game every night of the week if I was willing. I literally could line people up in front of my house. So your claim that I can't run a game in my style would be interesting to the many players who've enjoyed my campaigns. </p><p></p><p>And what does the fact players improvising have to do with anything. Yes of course when I move the enemies tactically in an attack on the PCs, I don't have that prescripted. That is a strawman if that is your attack on prep. I do though have the plans of the leader under various situations worked out in advance to prevent in game biases from ruling. But if I ever did have to make such a decision, I'd likely dice for it to be fair. My having my NPC well defined I can do that in a reasonable way.</p><p></p><p></p><p>Again, I think you are responding to me by accident. I don't expect the players to do anything. I create environments and they operate in those environments. With my groups that tend to be "high skill", they are cautious. They make no assumptions that the DM will "protect" them. If something bad happens it happens. I present clues if clues are appropriate given the circumstance. PCs see the clues or they don't. After the game starts, I am a neutral arbiter. My players if successful will know they've been successful by dint of their wits and tactics and that the DM has only presented them a world to explore.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8221524, member: 6698278"] Did you even quote the right person? You responded to things, I don't even know what you are talking about. Amazingling I run campaigns that are generally lauded as great and I could run a game every night of the week if I was willing. I literally could line people up in front of my house. So your claim that I can't run a game in my style would be interesting to the many players who've enjoyed my campaigns. And what does the fact players improvising have to do with anything. Yes of course when I move the enemies tactically in an attack on the PCs, I don't have that prescripted. That is a strawman if that is your attack on prep. I do though have the plans of the leader under various situations worked out in advance to prevent in game biases from ruling. But if I ever did have to make such a decision, I'd likely dice for it to be fair. My having my NPC well defined I can do that in a reasonable way. Again, I think you are responding to me by accident. I don't expect the players to do anything. I create environments and they operate in those environments. With my groups that tend to be "high skill", they are cautious. They make no assumptions that the DM will "protect" them. If something bad happens it happens. I present clues if clues are appropriate given the circumstance. PCs see the clues or they don't. After the game starts, I am a neutral arbiter. My players if successful will know they've been successful by dint of their wits and tactics and that the DM has only presented them a world to explore. [/QUOTE]
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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