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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Ovinomancer" data-source="post: 8221777" data-attributes="member: 16814"><p>The GM's notes did, the game fiction did not.</p><p></p><p>And I'm saying that if this is an issue, it's not about when the fiction was created. I'm not saying there isn't an issue, but that it's not actually about when the fiction is created.</p><p></p><p>Right, I've said exactly this. The difference is that I'm saying that it's not about when the fiction is written in regards to creating immersion, but other issues regarding the feel of play that coincide with fiction generation. It's about wanting skilled play against a key and having that thwarted by no key, or about agency and having that thwarted by the feeling that your actions don't matter in improv, or about something else, or about.... The thing that it isn't really about is when the fiction is created. That's just the correlation, not the causation.</p><p></p><p>I'm increasingly finding this to be a pat answer that doesn't actually address the issues. I mean, trust is critical, but I also trust my GM is human, and has human failings. It's not a matter of trust if you'd like to have additional constraints, else we could just say that not liking improv approaches is just because you don't trust your GM, and that's obvious hogwash.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8221777, member: 16814"] The GM's notes did, the game fiction did not. And I'm saying that if this is an issue, it's not about when the fiction was created. I'm not saying there isn't an issue, but that it's not actually about when the fiction is created. Right, I've said exactly this. The difference is that I'm saying that it's not about when the fiction is written in regards to creating immersion, but other issues regarding the feel of play that coincide with fiction generation. It's about wanting skilled play against a key and having that thwarted by no key, or about agency and having that thwarted by the feeling that your actions don't matter in improv, or about something else, or about.... The thing that it isn't really about is when the fiction is created. That's just the correlation, not the causation. I'm increasingly finding this to be a pat answer that doesn't actually address the issues. I mean, trust is critical, but I also trust my GM is human, and has human failings. It's not a matter of trust if you'd like to have additional constraints, else we could just say that not liking improv approaches is just because you don't trust your GM, and that's obvious hogwash. [/QUOTE]
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