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General Tabletop Discussion
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="iserith" data-source="post: 8221883" data-attributes="member: 97077"><p>The way I do it, particularly for wilderness encounters, is that if the PC can make it "off the map/grid" then (if the monster wants to chase) we dump into a chase scene which is resolved more like an exploration challenge - avoiding obstacles and trying to hide, which is similar though less clunky than the DMG chase rules.</p><p></p><p>I typically have a 25 x 25 square map on display. A random encounter starts at d3 x 30 feet. So the closer they are to the monster at the outset, it's a bit harder to get into a chase scene and they may have to work to make that happen since the edge of the map is farther away. But if they start at say 90 ft. distance, then it's easier. If a PC has a higher speed than the monster, they just succeed.</p><p></p><p>I've had one PC die so far in my current campaign during a chase. Poor paladin just could NOT hide to save his life. He died so others could live. A fitting end really.</p></blockquote><p></p>
[QUOTE="iserith, post: 8221883, member: 97077"] The way I do it, particularly for wilderness encounters, is that if the PC can make it "off the map/grid" then (if the monster wants to chase) we dump into a chase scene which is resolved more like an exploration challenge - avoiding obstacles and trying to hide, which is similar though less clunky than the DMG chase rules. I typically have a 25 x 25 square map on display. A random encounter starts at d3 x 30 feet. So the closer they are to the monster at the outset, it's a bit harder to get into a chase scene and they may have to work to make that happen since the edge of the map is farther away. But if they start at say 90 ft. distance, then it's easier. If a PC has a higher speed than the monster, they just succeed. I've had one PC die so far in my current campaign during a chase. Poor paladin just could NOT hide to save his life. He died so others could live. A fitting end really. [/QUOTE]
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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