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General Tabletop Discussion
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Ovinomancer" data-source="post: 8222138" data-attributes="member: 16814"><p>See, I agree with this -- the odds it happened because it was in your notes is 1. This still doesn't address or change my point -- it was only the things you introduced into the game, for whatever reason, that mattered. Everything else in your notes that didn't enter the game didn't matter.</p><p></p><p>It's an RPG. The only fiction that matters in the context of an RPG -- a group activity -- is the fiction that shared by the group. Otherwise what I'm imagining could happen as a player is part of the fiction of the game -- even if it never comes to pass. This is, of course, silly, and GMs are not privileged such that their imaginings that never make it into the game are due special consideration as being part of the fiction of the game.</p><p></p><p>Are the GM's notes fiction? Sure, by a definition not useful to the discussion. I mean, he made them up, so that's fiction, but it's fiction that doesn't matter to the game, just like the player's musings in their daydream don't matter to the game <em>until they show up in play</em>.</p><p></p><p>Right, sure, I've already conceded this point and moved my discussion onto lousy GMs. </p><p></p><p>And it's sweet that you think so. I'll agree that if the GM is being blunt and stupid about it, it's obvious, but I can do lots in bad faith, if I were motivated to do so, in ways that are not apparent at all. It's not hard. Heck, Illusionism is a tool in the box that can easily be done in bad faith, and it's nearly undetectable in play because that's the intent behind it!</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8222138, member: 16814"] See, I agree with this -- the odds it happened because it was in your notes is 1. This still doesn't address or change my point -- it was only the things you introduced into the game, for whatever reason, that mattered. Everything else in your notes that didn't enter the game didn't matter. It's an RPG. The only fiction that matters in the context of an RPG -- a group activity -- is the fiction that shared by the group. Otherwise what I'm imagining could happen as a player is part of the fiction of the game -- even if it never comes to pass. This is, of course, silly, and GMs are not privileged such that their imaginings that never make it into the game are due special consideration as being part of the fiction of the game. Are the GM's notes fiction? Sure, by a definition not useful to the discussion. I mean, he made them up, so that's fiction, but it's fiction that doesn't matter to the game, just like the player's musings in their daydream don't matter to the game [I]until they show up in play[/I]. Right, sure, I've already conceded this point and moved my discussion onto lousy GMs. And it's sweet that you think so. I'll agree that if the GM is being blunt and stupid about it, it's obvious, but I can do lots in bad faith, if I were motivated to do so, in ways that are not apparent at all. It's not hard. Heck, Illusionism is a tool in the box that can easily be done in bad faith, and it's nearly undetectable in play because that's the intent behind it! [/QUOTE]
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