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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Xetheral" data-source="post: 8223172" data-attributes="member: 6802765"><p>I think the most effective way of understanding how play happens is to listen to how other posters describe play at their table. If other posters are defining the scope of play differently than we do, then it evidently has value to them to do so, and I'm interested in understanding why. Saying that you see no value in an expanded scope of play seems to me to itself harm understanding of how play happens. (Both by discounting evidence of how play happens if it conflicts with what you consider in- or out-of-scope, and by discouraging others from sharing their persectives.)</p><p></p><p>That being said, since [USER=29398]@Lanefan[/USER] has pointed out that my understanding of their perspective vis-a-vis an expanded scope of play isn't quite right, I evidently need to reconsider my analysis of the source of the disagreement in this case.</p><p></p><p></p><p>Thanks for pointing out where my understanding is coming up short! I do, of course, have a clarifying question about your clarification. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I was under the impression that you were defining the setting itself (and the DM's materials relating to the setting) as an established part of the game, and thus within "the scope of play". In other words, that the setting materials (shared or not) were just as much a part of the game at the table as the character's actions and choices.</p><p></p><p>Are you merely objecting to my choice of the phrase "scope of play" to refer to material that is considered an established part of the game? Or am I more fundamentally misunderstanding your perspective?</p><p></p><p>If you're not treating the unshared parts of the setting as an established part of the game (i.e. defining the scope of what has been established broadly enough to include created-but-unpresented material) then I'm definitely still in the dark concerning why you think it matters if the DM changes setting details prior to presenting them in play.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 8223172, member: 6802765"] I think the most effective way of understanding how play happens is to listen to how other posters describe play at their table. If other posters are defining the scope of play differently than we do, then it evidently has value to them to do so, and I'm interested in understanding why. Saying that you see no value in an expanded scope of play seems to me to itself harm understanding of how play happens. (Both by discounting evidence of how play happens if it conflicts with what you consider in- or out-of-scope, and by discouraging others from sharing their persectives.) That being said, since [USER=29398]@Lanefan[/USER] has pointed out that my understanding of their perspective vis-a-vis an expanded scope of play isn't quite right, I evidently need to reconsider my analysis of the source of the disagreement in this case. Thanks for pointing out where my understanding is coming up short! I do, of course, have a clarifying question about your clarification. :) I was under the impression that you were defining the setting itself (and the DM's materials relating to the setting) as an established part of the game, and thus within "the scope of play". In other words, that the setting materials (shared or not) were just as much a part of the game at the table as the character's actions and choices. Are you merely objecting to my choice of the phrase "scope of play" to refer to material that is considered an established part of the game? Or am I more fundamentally misunderstanding your perspective? If you're not treating the unshared parts of the setting as an established part of the game (i.e. defining the scope of what has been established broadly enough to include created-but-unpresented material) then I'm definitely still in the dark concerning why you think it matters if the DM changes setting details prior to presenting them in play. [/QUOTE]
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