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General Tabletop Discussion
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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<blockquote data-quote="Emerikol" data-source="post: 8223601" data-attributes="member: 6698278"><p>I kind of mentioned this elsewhere but let me elaborate on sandbox design.</p><p></p><p>If you remember, the megadungeons where each level of the dungeon gets increasingly harder as you go deeper, this is the way sandboxes work except they encompass both wilderness and disjoined adventure areas.</p><p></p><p>Near town, you are either in a fairly tame area or a near wildlands area. The movers and shakers of this town have dealt with the immediate threats right outside the walls. So it's fairly safe. As you get further out from civilization though you will encounter ever stronger enemies. For me the general level of bad guys in a true wilderness is around 5th level. Most 8th level groups should not have any trouble traveling overland on long journeys. A 3rd level group would be in serious danger of not making it. </p><p></p><p>In my initial sandbox area, I put the lower level stuff closer to the homebase and the harder stuff farther out. Most of the obvious for hire jobs are low level. They call you for the harder stuff. You don't advertise for a 7th level group. It's a waste of money. In any region the number available are known and you can directly contact them. Most of the time, a sandbox is there to get a group up to "name" level. 9th or 10th level. After that the group is fully ready to travel the world seeking adventure and you usually introduce them to a much larger sandbox. They often travel to a large city.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8223601, member: 6698278"] I kind of mentioned this elsewhere but let me elaborate on sandbox design. If you remember, the megadungeons where each level of the dungeon gets increasingly harder as you go deeper, this is the way sandboxes work except they encompass both wilderness and disjoined adventure areas. Near town, you are either in a fairly tame area or a near wildlands area. The movers and shakers of this town have dealt with the immediate threats right outside the walls. So it's fairly safe. As you get further out from civilization though you will encounter ever stronger enemies. For me the general level of bad guys in a true wilderness is around 5th level. Most 8th level groups should not have any trouble traveling overland on long journeys. A 3rd level group would be in serious danger of not making it. In my initial sandbox area, I put the lower level stuff closer to the homebase and the harder stuff farther out. Most of the obvious for hire jobs are low level. They call you for the harder stuff. You don't advertise for a 7th level group. It's a waste of money. In any region the number available are known and you can directly contact them. Most of the time, a sandbox is there to get a group up to "name" level. 9th or 10th level. After that the group is fully ready to travel the world seeking adventure and you usually introduce them to a much larger sandbox. They often travel to a large city. [/QUOTE]
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Do You Prefer Sandbox or Party Level Areas In Your Game World?
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