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Do you prefer your character to be connected or unconnected to the adventure hook?
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<blockquote data-quote="The Crimson Binome" data-source="post: 8081451" data-attributes="member: 6775031"><p>That's a weird question. Role-playing is only concerned with the process by which you make decisions as your character. The decision of which character to play, and whether to make characters with a reason to work together, is one that exists entirely outside of the game. It isn't a matter of role-playing, as much as it is one of world creation.</p><p></p><p>You can create the world into any state you want, with any characters in any relative position that you feel like. Meta-gaming is just the critique that, given an initial premise, the world ends up playing out according to factors that exist outside of the model.</p><p></p><p>Given the previous point, it isn't necessary. Players are responsible for creating characters who will work well together, and if they have a falling out for whatever reason, then it might come down to the dice; but it very rarely goes that far, as long as everyone is playing in good faith.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 8081451, member: 6775031"] That's a weird question. Role-playing is only concerned with the process by which you make decisions as your character. The decision of which character to play, and whether to make characters with a reason to work together, is one that exists entirely outside of the game. It isn't a matter of role-playing, as much as it is one of world creation. You can create the world into any state you want, with any characters in any relative position that you feel like. Meta-gaming is just the critique that, given an initial premise, the world ends up playing out according to factors that exist outside of the model. Given the previous point, it isn't necessary. Players are responsible for creating characters who will work well together, and if they have a falling out for whatever reason, then it might come down to the dice; but it very rarely goes that far, as long as everyone is playing in good faith. [/QUOTE]
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Do you prefer your character to be connected or unconnected to the adventure hook?
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