Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do you prefer your character to be connected or unconnected to the adventure hook?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8085664" data-attributes="member: 16586"><p>[USER=6901101]@Scott Christian[/USER]</p><p></p><p>I think you are conflating prep with plot to a certain extent. In the game I am currently running (Beam Saber) I do a lot of prep, probably more than some plot oriented GM styles. I keep my prep focused on the present and past because we are playing to find out what the future will be. I prep characters, factions, sub-factions, opportunities, and the like. I do not prep arcs because we play to find out what those will be.</p><p></p><p>I think after 6 sessions we probably have around 15 named NPCs kind of orbiting the PCs all with different personal goals that in some way intersect with the player characters. I have countdown clocks for all the factions representing how close they are to achieving their present goal along with clocks for specific NPCs. This clocks just represent what is likely to happen without PC interference. I am currently in process of building a wiki to have this information readily available to the players.</p><p></p><p>Those distinctions might not be personally important to some, but they are absolutely critical to me. It's a big part of what led me on my journey to games like Apocalypse World, Burning Wheel, and Dogs in the Vineyard. It was the source of my dissatisfaction with most of my early experiences on both sides of the screen.</p><p></p><p>I think one of the things we often miss in these discussions is that the things we regard as inconsequential are often vital to other people.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8085664, member: 16586"] [USER=6901101]@Scott Christian[/USER] I think you are conflating prep with plot to a certain extent. In the game I am currently running (Beam Saber) I do a lot of prep, probably more than some plot oriented GM styles. I keep my prep focused on the present and past because we are playing to find out what the future will be. I prep characters, factions, sub-factions, opportunities, and the like. I do not prep arcs because we play to find out what those will be. I think after 6 sessions we probably have around 15 named NPCs kind of orbiting the PCs all with different personal goals that in some way intersect with the player characters. I have countdown clocks for all the factions representing how close they are to achieving their present goal along with clocks for specific NPCs. This clocks just represent what is likely to happen without PC interference. I am currently in process of building a wiki to have this information readily available to the players. Those distinctions might not be personally important to some, but they are absolutely critical to me. It's a big part of what led me on my journey to games like Apocalypse World, Burning Wheel, and Dogs in the Vineyard. It was the source of my dissatisfaction with most of my early experiences on both sides of the screen. I think one of the things we often miss in these discussions is that the things we regard as inconsequential are often vital to other people. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do you prefer your character to be connected or unconnected to the adventure hook?
Top