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<blockquote data-quote="pemerton" data-source="post: 8086123" data-attributes="member: 42582"><p>What is your goal?</p><p></p><p>If it is to gather evidence of the truth of peoples' claims, then I understand why you want videos. As I said, you're not getting any from me. You will have to take my testimony at face value.</p><p></p><p>But if your goal is to <em>learn how a certain thing can be done</em>, and perhaps <em>to try that thing yourself</em>, then I don't see why you need videos. You can read the written accounts of how the thing was done. Then you can try it.</p><p></p><p>Eg I learned about the "kicker" technique from reading stuff on The Forge. I've never seen a video of it in use. But I decided to try it in my Dark Sun game (as per the post above). It worked more-or-less as promised.</p><p></p><p>I had already developed an approach to RPGing that in some ways resembled the "scene-framing" advocated by Ron Edwards, Luke Crane and others. But when I read their stuff I was able to improve my techniques. Again I didn't see any videos. But I applied what they said to my game. It worked.</p><p></p><p>I've never seen a video of [USER=16586]@Campbell[/USER] RPGing. I have RPGed with him in a fairly brief online pair of games (4e D&D, Dungeon World). I read his account of the difference between scene-framing and follow-the-fiction approaches. I then read the Apocalypse World rulebook, which sharpened my sense of the distinction. I then GMed Classic Traveller trying to apply what I had learned from reading AW. Now I believe I have a sense of the difference Campbell was pointing to. None of that required subjecting Campbell's remarks about his play, and play in general, to forensic scrutiny by way of video.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8086123, member: 42582"] What is your goal? If it is to gather evidence of the truth of peoples' claims, then I understand why you want videos. As I said, you're not getting any from me. You will have to take my testimony at face value. But if your goal is to [I]learn how a certain thing can be done[/I], and perhaps [I]to try that thing yourself[/I], then I don't see why you need videos. You can read the written accounts of how the thing was done. Then you can try it. Eg I learned about the "kicker" technique from reading stuff on The Forge. I've never seen a video of it in use. But I decided to try it in my Dark Sun game (as per the post above). It worked more-or-less as promised. I had already developed an approach to RPGing that in some ways resembled the "scene-framing" advocated by Ron Edwards, Luke Crane and others. But when I read their stuff I was able to improve my techniques. Again I didn't see any videos. But I applied what they said to my game. It worked. I've never seen a video of [USER=16586]@Campbell[/USER] RPGing. I have RPGed with him in a fairly brief online pair of games (4e D&D, Dungeon World). I read his account of the difference between scene-framing and follow-the-fiction approaches. I then read the Apocalypse World rulebook, which sharpened my sense of the distinction. I then GMed Classic Traveller trying to apply what I had learned from reading AW. Now I believe I have a sense of the difference Campbell was pointing to. None of that required subjecting Campbell's remarks about his play, and play in general, to forensic scrutiny by way of video. [/QUOTE]
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