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Do you prefer your character to be connected or unconnected to the adventure hook?
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<blockquote data-quote="Scott Christian" data-source="post: 8086855" data-attributes="member: 6901101"><p>Wrong analogy. Ok. Teaching. There are hundreds of techniques. It helps to see them. That is why teachers do internships. Counseling. Again, hundreds of techniques. That is why counselors have an internship. Sales. We covered. Crime investigation. They have internships. Really long ones in some places. They need to see the techniques. Acting. Yup, internships, in-person classes, etc. Basically any job that relies heavily on human interaction with multiple techniques can be better accomplished via visually seeing as opposed to reading about. Imagine trying to learn an acting technique from reading versus seeing. Which method would have greater success? </p><p>I have a hard time believing, outside of arguing for arguments sake, that anyone here does not understand that.</p><p></p><p>You are spot on. It is a game. Stakes are low. And, (sorry to everyone if I sound like a broken record), I have DM'ed games that start like this. I have been a player in games that start like this. They <em>can </em>be a lot of fun. My experience from both, me behind the screen and others behind the screen, is that things become pre-plotted. Exactly like I described earlier. When they don't become pre-plotted, they switch to mere random encounters that may or may not be tied together with a loose theme that may or may not have character arcs and a plot. Again, my experience. </p><p>I have taken at face value that others have been able to not have one of these two things happen. I have accepted that. But, visual evidence for a D&D 5e game, where this happens I have never seen. Not at my tables for the past 30 years. Not at any of the dozens of conventions I've played at. And not in any video online that I have watched. </p><p>I have stated many times other game mechanics may lend themselves to this, and they probably do it well. But I am looking for what I asked, not something else. I want to see it to learn; to bring back to my tables. I am not trying to argue. I am merely asking for tutelage. But, no one can seem to provide it. Instead it is read this (My point on visuals is extremely clear) or look at this game. Do you show an actor a video of a teacher in a room using a teaching technique. While both may be manipulating an audience, you do not. You show an actor using the same technique, because stage craft is different than a classroom. D&D is its own thing. </p><p>If the video does not exist, do me a favor. Ask why? Then please answer that question in writing so we can discuss.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8086855, member: 6901101"] Wrong analogy. Ok. Teaching. There are hundreds of techniques. It helps to see them. That is why teachers do internships. Counseling. Again, hundreds of techniques. That is why counselors have an internship. Sales. We covered. Crime investigation. They have internships. Really long ones in some places. They need to see the techniques. Acting. Yup, internships, in-person classes, etc. Basically any job that relies heavily on human interaction with multiple techniques can be better accomplished via visually seeing as opposed to reading about. Imagine trying to learn an acting technique from reading versus seeing. Which method would have greater success? I have a hard time believing, outside of arguing for arguments sake, that anyone here does not understand that. You are spot on. It is a game. Stakes are low. And, (sorry to everyone if I sound like a broken record), I have DM'ed games that start like this. I have been a player in games that start like this. They [I]can [/I]be a lot of fun. My experience from both, me behind the screen and others behind the screen, is that things become pre-plotted. Exactly like I described earlier. When they don't become pre-plotted, they switch to mere random encounters that may or may not be tied together with a loose theme that may or may not have character arcs and a plot. Again, my experience. I have taken at face value that others have been able to not have one of these two things happen. I have accepted that. But, visual evidence for a D&D 5e game, where this happens I have never seen. Not at my tables for the past 30 years. Not at any of the dozens of conventions I've played at. And not in any video online that I have watched. I have stated many times other game mechanics may lend themselves to this, and they probably do it well. But I am looking for what I asked, not something else. I want to see it to learn; to bring back to my tables. I am not trying to argue. I am merely asking for tutelage. But, no one can seem to provide it. Instead it is read this (My point on visuals is extremely clear) or look at this game. Do you show an actor a video of a teacher in a room using a teaching technique. While both may be manipulating an audience, you do not. You show an actor using the same technique, because stage craft is different than a classroom. D&D is its own thing. If the video does not exist, do me a favor. Ask why? Then please answer that question in writing so we can discuss. [/QUOTE]
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