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Do you prefer your character to be connected or unconnected to the adventure hook?
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8092744" data-attributes="member: 7023840"><p>So, it's a little different than just being popular. It's the combination of network effects and path dependency. Think of it like this- the Cheesecake Factory effect.</p><p></p><p>Imagine you have a group of 6 friends. Whenever you get together to eat, you almost always go to the Cheesecake Factory (put in whatever restaurant you want here). It's close to all of you and it has enough different stuff that almost everyone can enjoy, plus booze. So no one loves it, but it's good enough for everyone. Perhaps 1, 2, or even all 6 of you might prefer to go someplace else- maybe you really like the local Vietnamese place; but your friend Jake hates Pho. And so on. It's the safe, compromise solution that is easy, and everyone knows.</p><p></p><p>That's D&D. In my time spent gaming, I've led my groups to all sorts of different TTRPGs. But none ever stick, because there's always a Jake (usually more). You can, occasionally, get a group to try a new game. But because "D&D is the default," because it's the Cheesecake Factory, when one or more players has an issue with the new system ... it's back to D&D. </p><p></p><p>It's a fascinating dynamic that you rarely see. Because of the primacy of D&D within the TTRPG market, and because of the need to play with multiple people, it continues to re-occur. But yeah, people should try different things. Pho is delicious. And nothing beats a good banh mi .</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8092744, member: 7023840"] So, it's a little different than just being popular. It's the combination of network effects and path dependency. Think of it like this- the Cheesecake Factory effect. Imagine you have a group of 6 friends. Whenever you get together to eat, you almost always go to the Cheesecake Factory (put in whatever restaurant you want here). It's close to all of you and it has enough different stuff that almost everyone can enjoy, plus booze. So no one loves it, but it's good enough for everyone. Perhaps 1, 2, or even all 6 of you might prefer to go someplace else- maybe you really like the local Vietnamese place; but your friend Jake hates Pho. And so on. It's the safe, compromise solution that is easy, and everyone knows. That's D&D. In my time spent gaming, I've led my groups to all sorts of different TTRPGs. But none ever stick, because there's always a Jake (usually more). You can, occasionally, get a group to try a new game. But because "D&D is the default," because it's the Cheesecake Factory, when one or more players has an issue with the new system ... it's back to D&D. It's a fascinating dynamic that you rarely see. Because of the primacy of D&D within the TTRPG market, and because of the need to play with multiple people, it continues to re-occur. But yeah, people should try different things. Pho is delicious. And nothing beats a good banh mi . [/QUOTE]
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