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Do you remain Stealthed if you attack yourself?
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<blockquote data-quote="Aegeri" data-source="post: 5549304" data-attributes="member: 78116"><p>No, it's pretty contradictory. It either assumes effects work on allies or it doesn't. It is written with the assumption that effects do apply to allies still. The first paragraph is badly worded though, but it's intent is still absolutely 100% clear. Much clearer than the DMGs.</p><p>It's the repeated nature of it plus EVERYTHING else that can be stacked with it. I don't think you realize just how much stuff you can stack into dragonbreath (bolstering breath as another example). So it's temp HP + other bonuses. Oh and doing it all encounter long too. Personally I have no problem with these builds, because you do need to be a bit tactical with them. But spamming them and out leadering just about everyone at the same time is a little much, so having to target enemies with the power is at least reasonable.</p><p>Excepting that a level 7 character won't have a paragon path. That's a bit of a complication for getting that to work. There is a level 3 encounter power that grants phasing, but it's a combat power. A warlock can get phasing as well with a pact boon, but that triggers off an enemy dying and therefore is a combat power. Walk Through Darkness is a level 6 <em>utility</em> and fully deserves to work as intended (because that's what it does, give you phasing and doesn't try to do anything else). It also gives you a fixed amount of squares, is shifting movement and only while it lasts as a daily. That's more than reasonable. </p><p></p><p>Actually this is a good point, are you saying that a level 3 avenger should have a power that is generally better than higher level utility powers? Not to mention that the level 7 one is better than a level 6 daily and better than a level 12 enounter utility on a paragon path (you do get movement as a part of your Inexorable Advance and it comes 5 levels lower). You don't see the obvious and incredibly glaring issue there (because I sure do). It's pretty clear that Inexorable Advance gets away with what it does because it's NOT intended for out of combat use. While the level 6 and level 12 powers you quoted are.</p><p></p><p>There aren't a lot of powers at heroic that grant phasing. There are TWO that have phasing every encounter and one that is a pact boon. These three things all trigger off combat powers. To me, there is a HUGELY obvious balancing factor here.</p><p>This has resulted in the best balanced and generally consistent way the rules work. Plus it means there aren't clearly wonky side effects, like level 3 avengers having an entirely superior encounter based phasing power to some classes features/dailies. By paragon tier, phasing is a lot more common but you act like it's everywhere in heroic tier. This simply put isn't true. Let alone <em>encounter based phasing</em>. For all intents and purposes, you are turning an attack power into TWO powers. A very VERY powerful utility power that easily outdoes another classes level 6 DAILY and an incredibly useful attack power.</p><p></p><p>Edit: It's actually four attack powers. I forgot that the Psions level 9 daily Phantasmal Killer also has phasing attached to it.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5549304, member: 78116"] No, it's pretty contradictory. It either assumes effects work on allies or it doesn't. It is written with the assumption that effects do apply to allies still. The first paragraph is badly worded though, but it's intent is still absolutely 100% clear. Much clearer than the DMGs. It's the repeated nature of it plus EVERYTHING else that can be stacked with it. I don't think you realize just how much stuff you can stack into dragonbreath (bolstering breath as another example). So it's temp HP + other bonuses. Oh and doing it all encounter long too. Personally I have no problem with these builds, because you do need to be a bit tactical with them. But spamming them and out leadering just about everyone at the same time is a little much, so having to target enemies with the power is at least reasonable. Excepting that a level 7 character won't have a paragon path. That's a bit of a complication for getting that to work. There is a level 3 encounter power that grants phasing, but it's a combat power. A warlock can get phasing as well with a pact boon, but that triggers off an enemy dying and therefore is a combat power. Walk Through Darkness is a level 6 [I]utility[/I] and fully deserves to work as intended (because that's what it does, give you phasing and doesn't try to do anything else). It also gives you a fixed amount of squares, is shifting movement and only while it lasts as a daily. That's more than reasonable. Actually this is a good point, are you saying that a level 3 avenger should have a power that is generally better than higher level utility powers? Not to mention that the level 7 one is better than a level 6 daily and better than a level 12 enounter utility on a paragon path (you do get movement as a part of your Inexorable Advance and it comes 5 levels lower). You don't see the obvious and incredibly glaring issue there (because I sure do). It's pretty clear that Inexorable Advance gets away with what it does because it's NOT intended for out of combat use. While the level 6 and level 12 powers you quoted are. There aren't a lot of powers at heroic that grant phasing. There are TWO that have phasing every encounter and one that is a pact boon. These three things all trigger off combat powers. To me, there is a HUGELY obvious balancing factor here. This has resulted in the best balanced and generally consistent way the rules work. Plus it means there aren't clearly wonky side effects, like level 3 avengers having an entirely superior encounter based phasing power to some classes features/dailies. By paragon tier, phasing is a lot more common but you act like it's everywhere in heroic tier. This simply put isn't true. Let alone [I]encounter based phasing[/I]. For all intents and purposes, you are turning an attack power into TWO powers. A very VERY powerful utility power that easily outdoes another classes level 6 DAILY and an incredibly useful attack power. Edit: It's actually four attack powers. I forgot that the Psions level 9 daily Phantasmal Killer also has phasing attached to it. [/QUOTE]
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Do you remain Stealthed if you attack yourself?
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