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*TTRPGs General
Do you "roleplay" in non-TTRPG Games?
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<blockquote data-quote="payn" data-source="post: 9788297" data-attributes="member: 90374"><p>I dont know those games, so cant say. While negotiation itself isnt role play, it being the heart of <em>Diplomacy </em>the game makes it a role playing element. You are leading a faction against others for all the territory you can gain. You must interact with them, thus the role playing. There is no mechanic in the game that can bypass this. </p><p></p><p>Sure you can play D&D without setting a goal. 90% of its pages are combat mechanics. When the PCs or the monsters die, the game victory condition has been met. The next combat its the next game in the rotation. </p><p></p><p>My take is a pretty liberal one on role playing. I dont think it has to be as specific as many folks seem to it would seem. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="payn, post: 9788297, member: 90374"] I dont know those games, so cant say. While negotiation itself isnt role play, it being the heart of [I]Diplomacy [/I]the game makes it a role playing element. You are leading a faction against others for all the territory you can gain. You must interact with them, thus the role playing. There is no mechanic in the game that can bypass this. Sure you can play D&D without setting a goal. 90% of its pages are combat mechanics. When the PCs or the monsters die, the game victory condition has been met. The next combat its the next game in the rotation. My take is a pretty liberal one on role playing. I dont think it has to be as specific as many folks seem to it would seem. 🤷♂️ [/QUOTE]
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Do you "roleplay" in non-TTRPG Games?
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