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Do you sit when you DM?
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<blockquote data-quote="Speaker" data-source="post: 443284" data-attributes="member: 6571"><p>From the moment my groups begin to game, I'm up and moving!</p><p></p><p>My players are constantly treated to the sight of their DM pacing, gesturing wildly, and prancing around the living room. It does keep them awake and alert!</p><p></p><p>Part of my movement comes as a byproduct of my abject nervousness in any position where I have to speak before others. You would never tell from my voice alone (my players call me 'Speaker', hence my screen name), but I am on the verge of a very mild nervous breakdown whenever I speak. My hands tremble so wildly that the movement can be seen from a few meters away, my heart beats twice as fast, and my stomach clenches. And though my voice keeps its own time and pace, I have found that it is quite distracting for my players to watch my body hum in motion to my words.</p><p></p><p>To minimize this effect, I gesture wildly, hop from foot to foot, and verily pace the length of our gaming room during a long description or monologue. Even if it wasn't a necessity, I'd still keep moving in comfortable gaming situations--I have yet to have a player fall asleep, after all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Speaker, post: 443284, member: 6571"] From the moment my groups begin to game, I'm up and moving! My players are constantly treated to the sight of their DM pacing, gesturing wildly, and prancing around the living room. It does keep them awake and alert! Part of my movement comes as a byproduct of my abject nervousness in any position where I have to speak before others. You would never tell from my voice alone (my players call me 'Speaker', hence my screen name), but I am on the verge of a very mild nervous breakdown whenever I speak. My hands tremble so wildly that the movement can be seen from a few meters away, my heart beats twice as fast, and my stomach clenches. And though my voice keeps its own time and pace, I have found that it is quite distracting for my players to watch my body hum in motion to my words. To minimize this effect, I gesture wildly, hop from foot to foot, and verily pace the length of our gaming room during a long description or monologue. Even if it wasn't a necessity, I'd still keep moving in comfortable gaming situations--I have yet to have a player fall asleep, after all :). [/QUOTE]
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