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General Tabletop Discussion
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Do You Start At Level 1?
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<blockquote data-quote="Ancoulainn" data-source="post: 9872566" data-attributes="member: 7056539"><p>It depends on what the campaign is and how it is structured. </p><p></p><p>I like to start campaigns at level 1 when the party is supposed to grow together over the adventures of the first few levels. The example with Phandelver that you mention is a great example for this.</p><p></p><p>In other cases, Curse of Strahd for example, I like to start at level 3 because the early stuff like the House of Death - or if you want to play House of Lament instead - is simply too difficult. And I want it to become more difficult over the course of the campaign, but if you start like that, the next step up would be a TPK. Also, in this case, I don't really need the party to grow together because they just happen to be thrown together as they are dragged into the mists.</p><p></p><p>Another example would be Descent and while I agree that the early stuff is mostly filler, I like to incorporate something before things really get going. Usually I start the characters in Elturel before things go south and then what happens depends on who the characters are. I once had a Kobold Warlock, so I kept the stuff with the gold in, but moved the place to Elturel. Similarly to CoS, the characters are in Elturel for different reasons and do not need to know one another. And then at level 5, the characters experience the fall of the city first hand and have to work together to make things happen.</p></blockquote><p></p>
[QUOTE="Ancoulainn, post: 9872566, member: 7056539"] It depends on what the campaign is and how it is structured. I like to start campaigns at level 1 when the party is supposed to grow together over the adventures of the first few levels. The example with Phandelver that you mention is a great example for this. In other cases, Curse of Strahd for example, I like to start at level 3 because the early stuff like the House of Death - or if you want to play House of Lament instead - is simply too difficult. And I want it to become more difficult over the course of the campaign, but if you start like that, the next step up would be a TPK. Also, in this case, I don't really need the party to grow together because they just happen to be thrown together as they are dragged into the mists. Another example would be Descent and while I agree that the early stuff is mostly filler, I like to incorporate something before things really get going. Usually I start the characters in Elturel before things go south and then what happens depends on who the characters are. I once had a Kobold Warlock, so I kept the stuff with the gold in, but moved the place to Elturel. Similarly to CoS, the characters are in Elturel for different reasons and do not need to know one another. And then at level 5, the characters experience the fall of the city first hand and have to work together to make things happen. [/QUOTE]
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Do You Start At Level 1?
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