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Do you still roll a saving throw if you are immune to what you are saving against?
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<blockquote data-quote="Voadam" data-source="post: 8761461" data-attributes="member: 2209"><p>For reference here is the language of the 5e PH page 179 on saving throws:</p><p></p><p>"A saving throw-also called a save-represents an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm."</p><p></p><p>Page 205:</p><p></p><p>"Many spells specify that a target can make a saving throw to avoid some or all of a spell's effects. The spell specifies the ability that the target uses for the save and what happens on a success or failure."</p><p></p><p>From the 5e DMG page 238:</p><p></p><p>"A saving throw is an instant response to a harmful effect and is almost never done by choice. A save makes the most sense when something bad happens to a character and the character has a chance to avoid that effect. An ability check is something a character actively attempts to accomplish, whereas a saving throw is a split-second response to the activity of someone or something else.</p><p>Most of the time, a saving throw comes into play when an effect-such as a spell, monster ability, or trap-calls for it, telling you what kind of saving throw is involved and providing a DC for it.</p><p>Other times, a situation arises that clearly calls for a saving throw, especially when a character is subjected to a harmful effect that can't be hedged out by armor or a shield. It's up to you to decide which ability score is involved. The Saving Throws table offers suggestions."</p></blockquote><p></p>
[QUOTE="Voadam, post: 8761461, member: 2209"] For reference here is the language of the 5e PH page 179 on saving throws: "A saving throw-also called a save-represents an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Page 205: "Many spells specify that a target can make a saving throw to avoid some or all of a spell's effects. The spell specifies the ability that the target uses for the save and what happens on a success or failure." From the 5e DMG page 238: "A saving throw is an instant response to a harmful effect and is almost never done by choice. A save makes the most sense when something bad happens to a character and the character has a chance to avoid that effect. An ability check is something a character actively attempts to accomplish, whereas a saving throw is a split-second response to the activity of someone or something else. Most of the time, a saving throw comes into play when an effect-such as a spell, monster ability, or trap-calls for it, telling you what kind of saving throw is involved and providing a DC for it. Other times, a situation arises that clearly calls for a saving throw, especially when a character is subjected to a harmful effect that can't be hedged out by armor or a shield. It's up to you to decide which ability score is involved. The Saving Throws table offers suggestions." [/QUOTE]
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Do you still roll a saving throw if you are immune to what you are saving against?
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