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Do you stop at a certain level? Sweetspot?
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<blockquote data-quote="Dave Turner" data-source="post: 2763789" data-attributes="member: 12329"><p>I see this question arise every month or so around here and it points to a deep problem in D&D. The game is ostensibly designed for 20 levels, but people invariably stop short of that level when playing. There is something deeply wrong with the rules of the game when people stop playing short of the implied end of the power curve.</p><p></p><p>3e did a great job of getting rid of many relics of the 2e rules system. 4e will need to do the same thing, primarily in the area of spells. The spells that break dungeon-based play need to be pushed much into higher levels so that dungeon-based play remains more viable for longer. Yes, this means that <em>teleport</em> and other spells will need to be pushed to 8th or 9th level.</p></blockquote><p></p>
[QUOTE="Dave Turner, post: 2763789, member: 12329"] I see this question arise every month or so around here and it points to a deep problem in D&D. The game is ostensibly designed for 20 levels, but people invariably stop short of that level when playing. There is something deeply wrong with the rules of the game when people stop playing short of the implied end of the power curve. 3e did a great job of getting rid of many relics of the 2e rules system. 4e will need to do the same thing, primarily in the area of spells. The spells that break dungeon-based play need to be pushed much into higher levels so that dungeon-based play remains more viable for longer. Yes, this means that [i]teleport[/i] and other spells will need to be pushed to 8th or 9th level. [/QUOTE]
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