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<blockquote data-quote="Bardsandsages" data-source="post: 2763807" data-attributes="member: 28771"><p>I use to feel this way, but the current game I am running, everyone just hit 18th level, and I am still having no trouble challenging them. It takes a lot more planning to do so, but I think the trick is to keep an eye on what the players are doing as they develop. Talk to them outside of the game to see what ideas they have for their character, and plan your storyline accordingly.</p><p></p><p>And at that level, the focus should start shifting from regular hack-slash-kill to other things. The party is dealing with a lot of political issues now that can't be resolved with a simple "drop a fireball on them and kill them" approach. I totally see this current game running into the epic levels. They have a lot on their plate, after all:</p><p></p><p>They have to travel through the Underdark and straight through a drow city in order to sneak under Thaymount...</p><p></p><p>Once at Thaymount they have Szass Tam, the Horned Harbinger, and a 25th level cleric of Myrkul to deal with...</p><p></p><p>After that, they have to clean up the blood war between demons and devils that has spilled out on the Algorand/Thesk border....</p><p></p><p>There's a small matter of Krusk they need to resolve....</p><p></p><p>Manshoon has the Sword of Kas. No good comes of that...</p><p></p><p>ANd all sorts of other stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>It's all about the planning.</p></blockquote><p></p>
[QUOTE="Bardsandsages, post: 2763807, member: 28771"] I use to feel this way, but the current game I am running, everyone just hit 18th level, and I am still having no trouble challenging them. It takes a lot more planning to do so, but I think the trick is to keep an eye on what the players are doing as they develop. Talk to them outside of the game to see what ideas they have for their character, and plan your storyline accordingly. And at that level, the focus should start shifting from regular hack-slash-kill to other things. The party is dealing with a lot of political issues now that can't be resolved with a simple "drop a fireball on them and kill them" approach. I totally see this current game running into the epic levels. They have a lot on their plate, after all: They have to travel through the Underdark and straight through a drow city in order to sneak under Thaymount... Once at Thaymount they have Szass Tam, the Horned Harbinger, and a 25th level cleric of Myrkul to deal with... After that, they have to clean up the blood war between demons and devils that has spilled out on the Algorand/Thesk border.... There's a small matter of Krusk they need to resolve.... Manshoon has the Sword of Kas. No good comes of that... ANd all sorts of other stuff. :) It's all about the planning. [/QUOTE]
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