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General Tabletop Discussion
*Pathfinder & Starfinder
Do you think 6 months are enough for playtesting?
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 3728493" data-attributes="member: 5868"><p>After reading this disucssion and thinking about it a bit, I'd like to see them push the release backa few months to allow more public playtesting and allow the results to be iterated into the rules.</p><p></p><p>I look at gaming systems like software: because a change in one place usually creates a bug somewhere else, you can't stress the system enough internally, and it takes a very large-scale beta test to really work the kinks out. WOTC may have been playtesting internally for a while, but I look at that as an alpha test -- no system survives contact with the gaming masses. Given the production lead times some have printed here, there's probably 6 weeks to 3 months of true playtest time, which really doesn't allow time for stressful iterative testing.</p><p></p><p>You could look at 3.0 as a beta test for 3.5, but with the number of changes they are predicting for 4E, I don't think the same relationship holds.</p><p></p><p>And the "we can give you errata digitally!" argument is bogus to me ... it's like that common (and totally BS) software approach of avoiding a lengthy beta test by simply releasing the software and sending out a mound of patches later. That approach has killed a lot of good software, and people are turned off by the first experience.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3728493, member: 5868"] After reading this disucssion and thinking about it a bit, I'd like to see them push the release backa few months to allow more public playtesting and allow the results to be iterated into the rules. I look at gaming systems like software: because a change in one place usually creates a bug somewhere else, you can't stress the system enough internally, and it takes a very large-scale beta test to really work the kinks out. WOTC may have been playtesting internally for a while, but I look at that as an alpha test -- no system survives contact with the gaming masses. Given the production lead times some have printed here, there's probably 6 weeks to 3 months of true playtest time, which really doesn't allow time for stressful iterative testing. You could look at 3.0 as a beta test for 3.5, but with the number of changes they are predicting for 4E, I don't think the same relationship holds. And the "we can give you errata digitally!" argument is bogus to me ... it's like that common (and totally BS) software approach of avoiding a lengthy beta test by simply releasing the software and sending out a mound of patches later. That approach has killed a lot of good software, and people are turned off by the first experience. [/QUOTE]
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Do you think 6 months are enough for playtesting?
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