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General Tabletop Discussion
*Pathfinder & Starfinder
Do you think Haste is too powerful as is?
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<blockquote data-quote="AuraSeer" data-source="post: 490103" data-attributes="member: 1331"><p>If <em>Haste</em> is a must-have offensive spell IYC, then <em>Slow</em> is a must-have defensive spell. One charge from a wand of <em>Slow</em>, at minimum caster level, will automatically dispel <em>haste</em> effects on 5 targets. </p><p></p><p>Even if one side has access to <em>Mass Haste</em>, they're using up a 6th-level slot to buff one target per level. An opponent of equivalent level can un-buff them all with one <em>Slow</em>, which only costs a third-level slot. Better yet, if you have a high enough save DC, hit them with <em>Slow</em> first; they're then reduced to partial actions, and they need to use up their <em>haste</em>s just to get back to normal speed.</p><p></p><p>In games where <em>Haste</em> is game-breakingly powerful, it's the fault of the DM who doesn't defend against it. The same thing can happen with <em>Improved Invisibility</em> (if NPCs never use sight magic), or <em>Fly</em> (if NPCs are stuck on the ground), or any number of other spells if the enemy are idiots.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 490103, member: 1331"] If [i]Haste[/i] is a must-have offensive spell IYC, then [i]Slow[/i] is a must-have defensive spell. One charge from a wand of [i]Slow[/i], at minimum caster level, will automatically dispel [i]haste[/i] effects on 5 targets. Even if one side has access to [i]Mass Haste[/i], they're using up a 6th-level slot to buff one target per level. An opponent of equivalent level can un-buff them all with one [i]Slow[/i], which only costs a third-level slot. Better yet, if you have a high enough save DC, hit them with [i]Slow[/i] first; they're then reduced to partial actions, and they need to use up their [i]haste[/i]s just to get back to normal speed. In games where [i]Haste[/i] is game-breakingly powerful, it's the fault of the DM who doesn't defend against it. The same thing can happen with [i]Improved Invisibility[/i] (if NPCs never use sight magic), or [i]Fly[/i] (if NPCs are stuck on the ground), or any number of other spells if the enemy are idiots. [/QUOTE]
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Do you think Haste is too powerful as is?
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