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General Tabletop Discussion
*Pathfinder & Starfinder
Do you think Haste is too powerful as is?
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<blockquote data-quote="Mulkhoran" data-source="post: 491527" data-attributes="member: 894"><p>Well, this is going to sound a little insane, but:</p><p></p><p><em>Haste</em> should probably be higher level. I play with it at 3rd, and so do the people I game with.</p><p></p><p>Just like we play with <em>Magic Missile</em> and <em>Shield</em> at 1st level. Mages generally suck, no matter what arguments you can launch about the improved invisible flying mage. No one else's effectiveness is <strong>completely</strong> dependent on their spellcasting ability, not even sorcerer. There are some spells available to them at lower levels that make them viable over the longer term, specifically <em>Magic Missile</em> and <em>Haste</em>.</p><p></p><p>How many of you have actually <strong>played</strong> a 3E mage? I have, from 3rd to 16th level so far. Spell slots are PRECIOUS. Believe it or not, I could rarely find space for more than one per day. You try to be ready for everything. And you have multiple encounters. Sometimes, I would end adventuring days with it still memorized, having saved it each encounter for "something more deadly that might come along". </p><p></p><p>The duration sucks. It's a one-encounter spell. I find it funny that people talk about how <em>Boots of Haste</em> aren't as good as the spell because they're only 10 rounds a day. A 5th level Wizard gets 5 rounds/day per spell slot. And every spell slot you dedicate to getting that extra partial action is a slot you don't have for other spells, and another spell to burn per round.</p><p></p><p>And don't give me that flak about scrolls/potions/items that are the wizards forte. We're talking about the SPELL, not some items that you MAY have the time/money/xp to make, and will cost you exhaustive amounts of time/money/xp if you want to craft them at a caster level that gives you a decent duration.</p><p></p><p>Never mind <em>Slow</em>, never mind it being countered, it just isn't that powerful. Especially in multiple-encounter days. It's an essential part of a Wizard's effectiveness.</p></blockquote><p></p>
[QUOTE="Mulkhoran, post: 491527, member: 894"] Well, this is going to sound a little insane, but: [i]Haste[/i] should probably be higher level. I play with it at 3rd, and so do the people I game with. Just like we play with [i]Magic Missile[/i] and [i]Shield[/i] at 1st level. Mages generally suck, no matter what arguments you can launch about the improved invisible flying mage. No one else's effectiveness is [b]completely[/b] dependent on their spellcasting ability, not even sorcerer. There are some spells available to them at lower levels that make them viable over the longer term, specifically [i]Magic Missile[/i] and [i]Haste[/i]. How many of you have actually [b]played[/b] a 3E mage? I have, from 3rd to 16th level so far. Spell slots are PRECIOUS. Believe it or not, I could rarely find space for more than one per day. You try to be ready for everything. And you have multiple encounters. Sometimes, I would end adventuring days with it still memorized, having saved it each encounter for "something more deadly that might come along". The duration sucks. It's a one-encounter spell. I find it funny that people talk about how [i]Boots of Haste[/i] aren't as good as the spell because they're only 10 rounds a day. A 5th level Wizard gets 5 rounds/day per spell slot. And every spell slot you dedicate to getting that extra partial action is a slot you don't have for other spells, and another spell to burn per round. And don't give me that flak about scrolls/potions/items that are the wizards forte. We're talking about the SPELL, not some items that you MAY have the time/money/xp to make, and will cost you exhaustive amounts of time/money/xp if you want to craft them at a caster level that gives you a decent duration. Never mind [i]Slow[/i], never mind it being countered, it just isn't that powerful. Especially in multiple-encounter days. It's an essential part of a Wizard's effectiveness. [/QUOTE]
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Do you think Haste is too powerful as is?
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