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General Tabletop Discussion
*Pathfinder & Starfinder
Do you think Haste is too powerful as is?
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<blockquote data-quote="Wulf Ratbane" data-source="post: 492412" data-attributes="member: 94"><p>Haste is definitely overpowered.</p><p></p><p>Someone in the thread attempted to <em>defend</em> Haste by saying it was an essential part of the wizard's repertoire. </p><p></p><p>Bingo! That's the problem. If EVERY wizard has Haste, that's a problem. No other spell sees such ubiquitous use. <em>Because it is just too good.</em></p><p></p><p>Haste is worthy of a 9th level spell slot. Easily. </p><p></p><p>Dispel Magic? Please. And don't say, "Well, Dispel Magic would work a little differently if it was 9th level," because what we're talking about is the fact that AS WRITTEN Haste is worthy of a 9th level spell slot. </p><p></p><p>I have characters now who don't take Dispel Magic. If I am a wizard or cleric, I try to get a scroll or two, but I hate memorizing it. I have better things to do when my action comes up-- like casting two hasted offensive spells. If the fighter falls prey to Hold Person, that's the breaks. Give us two or three hasted rounds to mop up and we'll take care of you later, ok?</p><p></p><p>As for a sorcerer, it's no contest: The first 3rd level slot you get, you take Haste. No question. Then you have to take your offensive spell. Then-- and this is just me-- I'd take Blink, but the bottom line is that Dispel Magic is a LOW priority. </p><p></p><p>If I were to set about fixing Haste, I would have it grant an extra move equivalent action and the AC bonus. It retains all of its benefits for fighter-types (who can still move and full attack), it still offers a distinct combat edge, it provides a +4 stackable AC bonus, all the while not allowing spellcasters any increased rate-of-fire for spellcasting.</p><p></p><p>Fine for 3rd level.</p><p></p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 492412, member: 94"] Haste is definitely overpowered. Someone in the thread attempted to [i]defend[/i] Haste by saying it was an essential part of the wizard's repertoire. Bingo! That's the problem. If EVERY wizard has Haste, that's a problem. No other spell sees such ubiquitous use. [i]Because it is just too good.[/i] Haste is worthy of a 9th level spell slot. Easily. Dispel Magic? Please. And don't say, "Well, Dispel Magic would work a little differently if it was 9th level," because what we're talking about is the fact that AS WRITTEN Haste is worthy of a 9th level spell slot. I have characters now who don't take Dispel Magic. If I am a wizard or cleric, I try to get a scroll or two, but I hate memorizing it. I have better things to do when my action comes up-- like casting two hasted offensive spells. If the fighter falls prey to Hold Person, that's the breaks. Give us two or three hasted rounds to mop up and we'll take care of you later, ok? As for a sorcerer, it's no contest: The first 3rd level slot you get, you take Haste. No question. Then you have to take your offensive spell. Then-- and this is just me-- I'd take Blink, but the bottom line is that Dispel Magic is a LOW priority. If I were to set about fixing Haste, I would have it grant an extra move equivalent action and the AC bonus. It retains all of its benefits for fighter-types (who can still move and full attack), it still offers a distinct combat edge, it provides a +4 stackable AC bonus, all the while not allowing spellcasters any increased rate-of-fire for spellcasting. Fine for 3rd level. Wulf [/QUOTE]
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Do you think Haste is too powerful as is?
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