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General Tabletop Discussion
*Pathfinder & Starfinder
Do you think Haste is too powerful as is?
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<blockquote data-quote="nameless" data-source="post: 546185" data-attributes="member: 1543"><p>I'm in the "Haste is fine" camp. Sure there are a bunch of broken spells, but any organic world will adapt to those spells. I speak mainly of Polymorph Other, Haste, and Scry, but some of the higher level ones are around too, like Simulacrum.</p><p></p><p>Ultimately, haste is not enough to turn an encounter on its own merits. It takes a spell-slot to cast, and is subject to the same dispel that most competent mage-killers will employ. If you're not a competent mage-killer, then what do you expect? Likewise for Polymorph Other (with a permanent duration) into a monstrous humanoid like a Hag, a Troll, or a Sprite. Scry is the worst offender of the bunch (but that's a rant for another day), and is almost impossible to defend against. Eventually, the scrier will track you down and make your life miserable.</p><p></p><p>Wizards are powerful, but only when played intelligently. They get a big toolbox, but not a lot of tools. Haste is basically a letting them use more tools at once, but they still have less than everyone else. Besides that, its easily available to everyone, and equally effective for everyone. It's all part of the ramping of power at higher and higher levels. I find Fly to be a bigger disruption in my game than Haste any day.</p><p></p><p>-nameless</p></blockquote><p></p>
[QUOTE="nameless, post: 546185, member: 1543"] I'm in the "Haste is fine" camp. Sure there are a bunch of broken spells, but any organic world will adapt to those spells. I speak mainly of Polymorph Other, Haste, and Scry, but some of the higher level ones are around too, like Simulacrum. Ultimately, haste is not enough to turn an encounter on its own merits. It takes a spell-slot to cast, and is subject to the same dispel that most competent mage-killers will employ. If you're not a competent mage-killer, then what do you expect? Likewise for Polymorph Other (with a permanent duration) into a monstrous humanoid like a Hag, a Troll, or a Sprite. Scry is the worst offender of the bunch (but that's a rant for another day), and is almost impossible to defend against. Eventually, the scrier will track you down and make your life miserable. Wizards are powerful, but only when played intelligently. They get a big toolbox, but not a lot of tools. Haste is basically a letting them use more tools at once, but they still have less than everyone else. Besides that, its easily available to everyone, and equally effective for everyone. It's all part of the ramping of power at higher and higher levels. I find Fly to be a bigger disruption in my game than Haste any day. -nameless [/QUOTE]
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Do you think Haste is too powerful as is?
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