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Do you think that it's alright for a DM to do this?
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<blockquote data-quote="Arthur Tealeaf" data-source="post: 958351" data-attributes="member: 2086"><p>I rarely do things like that, but it happens...</p><p></p><p>Last session, I did it... The characters were just back from an incredibly taxing 3 day expedition into the swamp, all wounded, tired, hadn't gotten much rest. First thing that happens, before they even get to sit down, they discover they city is under siege by evil inquisitors and they have to break into a jail to rescue an important NPC. And then the storm breaks out. They are noe trying to find somewhere to stay, as their previous home is no longer safe from the inquisition. Now, they get through the city, to a possible hideout. The important NPC has to clear a few things up with the owner of the hideout, and asks the PCs to go relax in a tavern which is two minutes away, and he will come get them in a short while when things are settled. Now, the first thing one player tells me is this: He wants to walk through half the city, alone, in the storm, avoiding the inquisition, while wounded and tired, to visit a few stores! To buy a longbow, and find out if his weapon is magical! I said no. Why? Because he had no explanation at all to why his character would do it! He came up with "ehm...maybe I'll need the bow tonight", even though he already carried a shortbow! He also knew the shops he wanted to go to were probably all closed too, with the storm, and late time of day, but no, he persisted! I still don't understand why he wanted to do it, knowing he could do it next morning, and he also knew the important NPC would probably come get them before he was back! I saw it as bad roleplaying, and didn't allow it. It actually felt kind of good!</p></blockquote><p></p>
[QUOTE="Arthur Tealeaf, post: 958351, member: 2086"] I rarely do things like that, but it happens... Last session, I did it... The characters were just back from an incredibly taxing 3 day expedition into the swamp, all wounded, tired, hadn't gotten much rest. First thing that happens, before they even get to sit down, they discover they city is under siege by evil inquisitors and they have to break into a jail to rescue an important NPC. And then the storm breaks out. They are noe trying to find somewhere to stay, as their previous home is no longer safe from the inquisition. Now, they get through the city, to a possible hideout. The important NPC has to clear a few things up with the owner of the hideout, and asks the PCs to go relax in a tavern which is two minutes away, and he will come get them in a short while when things are settled. Now, the first thing one player tells me is this: He wants to walk through half the city, alone, in the storm, avoiding the inquisition, while wounded and tired, to visit a few stores! To buy a longbow, and find out if his weapon is magical! I said no. Why? Because he had no explanation at all to why his character would do it! He came up with "ehm...maybe I'll need the bow tonight", even though he already carried a shortbow! He also knew the shops he wanted to go to were probably all closed too, with the storm, and late time of day, but no, he persisted! I still don't understand why he wanted to do it, knowing he could do it next morning, and he also knew the important NPC would probably come get them before he was back! I saw it as bad roleplaying, and didn't allow it. It actually felt kind of good! [/QUOTE]
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