Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do you think the OGL was a good idea?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Enkhidu" data-source="post: 6294170" data-attributes="member: 351"><p>I think this is the important part. The OGL was fabulous for D&D's 3rd edition. It did indeed make sure that it could stay in print and supported (in the form of Pathfinder, though I doubt anyone could have predicted that particular variation).</p><p></p><p>But was it good for D&D as a whole (and more importantly WotC's ability to continue to have a D&D business)? I don't think so. Systems need to be able to change with the times to maintain relevance, and catch the next wave of players. The OGL - primarily, I think, because it was so mishandled by WotC after it was initially released - ended up calcifying the rule set, making it harder to introduce different foundational ideas.</p><p></p><p>I think WotC's biggest mistake in regard to the OGL was in releasing the code of the system without regard for how to guide - and more importantly monetize - the flow of development. Certainly WotC never envisioned the OGL allowing for wholly new d20 systems built on baseline mechanics but which no longer required a PHB to play. Simple tweaks before the release of the OGL text could have headed that one off pretty effectively.</p><p></p><p>So while I am very glad that the OGL is in place - it's great for me and like minded people - I can definitely see the POV that says that it was a bad idea for WotC.</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 6294170, member: 351"] I think this is the important part. The OGL was fabulous for D&D's 3rd edition. It did indeed make sure that it could stay in print and supported (in the form of Pathfinder, though I doubt anyone could have predicted that particular variation). But was it good for D&D as a whole (and more importantly WotC's ability to continue to have a D&D business)? I don't think so. Systems need to be able to change with the times to maintain relevance, and catch the next wave of players. The OGL - primarily, I think, because it was so mishandled by WotC after it was initially released - ended up calcifying the rule set, making it harder to introduce different foundational ideas. I think WotC's biggest mistake in regard to the OGL was in releasing the code of the system without regard for how to guide - and more importantly monetize - the flow of development. Certainly WotC never envisioned the OGL allowing for wholly new d20 systems built on baseline mechanics but which no longer required a PHB to play. Simple tweaks before the release of the OGL text could have headed that one off pretty effectively. So while I am very glad that the OGL is in place - it's great for me and like minded people - I can definitely see the POV that says that it was a bad idea for WotC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do you think the OGL was a good idea?
Top