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*Pathfinder & Starfinder
Do you think the OGL was a good idea?
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<blockquote data-quote="Nellisir" data-source="post: 6294465" data-attributes="member: 70"><p>Which would void the point of the OGL. No company anywhere is going to invest in a product that could be pulled from under them at any time with no warning. The absolute lack of control WotC had once the OGL was released was the only thing that gave people confidence in it, and even then there were legions of people convinced that WotC had clauses in invisible ink that would allow them to take control of their products.</p><p></p><p>I see the OGL/d20 as something like a grove of trees (it's a poor analogy, but bear with me). First you have one little sapling, and then a few more little saplings, but they're all pretty close together and pretty small (except for one that springs up like a mile away, we'll call it Mutants & Masterminds). The grove gets bigger, the circle gradually expands, but the inner trees are crowded together, crisscrossing each other and growing into one another. Some of them die. Then the center tree, the first tree, gets chopped down, taking with it a bunch of others, and leaving space and sunlight for another one to spring up in pretty much the exact same spot.</p><p></p><p>So now, 14 years in, I think we're finally getting the hang of the OGL. The grove has expanded, and it's met resistance so it doesn't grow like it used to, but the survivors are older and more mature; better able to exploit and defend their niches. Things aren't so crowded in the center anymore. A few offshoots have spawned their own groves (OSRIC, S&W, etc, etc.)</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6294465, member: 70"] Which would void the point of the OGL. No company anywhere is going to invest in a product that could be pulled from under them at any time with no warning. The absolute lack of control WotC had once the OGL was released was the only thing that gave people confidence in it, and even then there were legions of people convinced that WotC had clauses in invisible ink that would allow them to take control of their products. I see the OGL/d20 as something like a grove of trees (it's a poor analogy, but bear with me). First you have one little sapling, and then a few more little saplings, but they're all pretty close together and pretty small (except for one that springs up like a mile away, we'll call it Mutants & Masterminds). The grove gets bigger, the circle gradually expands, but the inner trees are crowded together, crisscrossing each other and growing into one another. Some of them die. Then the center tree, the first tree, gets chopped down, taking with it a bunch of others, and leaving space and sunlight for another one to spring up in pretty much the exact same spot. So now, 14 years in, I think we're finally getting the hang of the OGL. The grove has expanded, and it's met resistance so it doesn't grow like it used to, but the survivors are older and more mature; better able to exploit and defend their niches. Things aren't so crowded in the center anymore. A few offshoots have spawned their own groves (OSRIC, S&W, etc, etc.) [/QUOTE]
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Do you think the OGL was a good idea?
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