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*Dungeons & Dragons
Do you think they will add more races to PHB2024 to make up for dropping other stuff?
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9106698" data-attributes="member: 7040132"><p>Because fantasy realms don't <em>need</em> real world astrophysics (specifically, round planets) to be a thing, I've considered making the Material Plane a single flat 'plane' like the Outlands, and every D&D world can be on that plane, separated only by extreme swathes of ocean. And if ships could survive many months (or even years) of sailing, they could travel between different continents of the different campaign settings. The sun, moon(s), stars, and constellations would not be universal, rather just manifest what is appropriate for each campaign setting, the same no matter where you are in that campaign setting. The stars that are seen from a certain campaign setting represent the pinpoint portals into the Astral and Outer Planes where their respective Divine Realms watch over the campaign setting in question. The great oceans between the the campaign settings may not even have stars, making it more hazardous to attempt to leave a campaign setting. Maybe sail too far and you're off the star map and can't use them for navigation, keeping the greater world mysterious, dangerous, and hard to navigate.</p><p></p><p>Climate would not be based on an equatorial paradigm, and time would not be based on revolving opposite a sun, rather every campaign has the same seasons and night/day cycles at the same time.</p><p></p><p>Also, every flat map works without having to map it to a globe!</p><p></p><p>I know, I'm just being silly. <<em>< ></em>> o_o</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9106698, member: 7040132"] Because fantasy realms don't [I]need[/I] real world astrophysics (specifically, round planets) to be a thing, I've considered making the Material Plane a single flat 'plane' like the Outlands, and every D&D world can be on that plane, separated only by extreme swathes of ocean. And if ships could survive many months (or even years) of sailing, they could travel between different continents of the different campaign settings. The sun, moon(s), stars, and constellations would not be universal, rather just manifest what is appropriate for each campaign setting, the same no matter where you are in that campaign setting. The stars that are seen from a certain campaign setting represent the pinpoint portals into the Astral and Outer Planes where their respective Divine Realms watch over the campaign setting in question. The great oceans between the the campaign settings may not even have stars, making it more hazardous to attempt to leave a campaign setting. Maybe sail too far and you're off the star map and can't use them for navigation, keeping the greater world mysterious, dangerous, and hard to navigate. Climate would not be based on an equatorial paradigm, and time would not be based on revolving opposite a sun, rather every campaign has the same seasons and night/day cycles at the same time. Also, every flat map works without having to map it to a globe! I know, I'm just being silly. <[I]< >[/I]> o_o [/QUOTE]
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Community
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*Dungeons & Dragons
Do you think they will add more races to PHB2024 to make up for dropping other stuff?
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